snake_eye Posted April 13, 2009 Share Posted April 13, 2009 Used to CMBO when it came first out, then CMBB and CMAK with the only option WEGO, playing CMSF in Real Time is a pleasure and some time a thrilling experience. I had found that in WEGO, during 1 minute you could not change anything that you had set. You could watch and re-watch eventually as many time as you wished the action, but the shells aimed at your tank where brewing it, usually before the minute ended. that was upsetting. In Real Time if you look where the action is, you can eventually prevent an incoming disaster, that was is irreversible in WEGO, by backing up, popping smoke, firing ...all of these in a short time. OK, it is usually not so easy to appraise the Operation Area and you might loose sight of some units, but you almost feel like being there. It is amazing to jump up at the sound of a shell stricking near by and to be completely startled, since you have been caught off guard. Well, that does not mean that WEGO is not as fine than real Time. It is just a personal choice, Real Time being available and nonetheless, either way of playing, I am sure please the player like I enjoyed it before and now. 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted April 13, 2009 Share Posted April 13, 2009 Real-time, except for battles involving more than a company and a half of friendly forces. I like the immediacy and responsiveness of real-time. Playing a more-than-a-company battle in real-time, especially on a spacious map, all too soon devolves into hurtling the camera from one hot spot to another, returning to the previous place to find my forces decimated/routed or to realize a great M72-taking-out-T72 bit of action has gone unwitnessed. Thus I play such scenarios turn-based. Perhaps that's why I like the huge-mapped-but-modestly-populated scenarios GeorgeMC designs. 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted April 14, 2009 Share Posted April 14, 2009 Real Time, because I have Real Life, also. Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
Kozure Posted April 17, 2009 Share Posted April 17, 2009 Real time for anything company-sized or smaller. WEGO for larger or more complicated scenarios. 0 Quote Link to comment Share on other sites More sharing options...
Clavicula_Nox Posted April 17, 2009 Share Posted April 17, 2009 I played Wego exclusively when the game came out, owing to my CMBO and beyond days. Since getting Marines, I've been playing RT, and while it's far more hectic, I like it better. I can respond quickly to threats as they appear, not after they've already killed all my guys. I can cease fire with artillery, and call a new strike within seconds..rather than within minutes, minutes I don't have, and I can deal with some of the frustrating code things (like teams rejoining squads before I'm ready) when I can just re-try to command within seconds..rather than within minutes. I do make copious use of the pause button, but I wish there was some kind of replay feature so I could see where that At fire came from, or just exactly why there is one lonely Marine with a red circle in the middle of the street when there are no visible hostiles around, and his squad has already moved past that location. I'm still getting used to real time, but it is a much more fun experience for me. I think I'll still se Wego for really large scenarios, but i dread the return of some of the things RT eliminates. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted April 18, 2009 Share Posted April 18, 2009 Its interesting how WeGo and Realtime don't seem to be in 'competition' anymore. At the start it was one orthodoxy versus another, like Protestans vs Catholics or Macs vs PCs. Now gameplay has become more 'ecumenical', to extend the competing religions analogy. 0 Quote Link to comment Share on other sites More sharing options...
Clavicula_Nox Posted April 19, 2009 Share Posted April 19, 2009 Yeah, I remember the violent arguments. They were amusing for a time. 0 Quote Link to comment Share on other sites More sharing options...
Mick Posted April 24, 2009 Author Share Posted April 24, 2009 After further review, to me it seems the break down is kinda like this: WEGO 9 Real Time 6 Best of both worlds 11 (Not counting the Lan proxie vote for 4, which I agree would have to be real time.) Really seems to be all about the size of the scenario...which makes sense. I myself will still stay with the WEGO. I still think its the most realistic. The pause on the real time really doesn't make it real. WEGO you really have to deal with your 60sec decisions. Great game anyway ya play it. - Game on Brothers. 0 Quote Link to comment Share on other sites More sharing options...
acrashb Posted April 25, 2009 Share Posted April 25, 2009 WeGo. Blue Bar forever. 0 Quote Link to comment Share on other sites More sharing options...
Tuomio Posted April 25, 2009 Share Posted April 25, 2009 Played 95% RT before blue bar, switched to 100% WeGo with blue bar. Realtime play does not lessen the burden at all. Still the same movements have to be plotted, but with less effiency probably increasing the workload (most of the time fighting the camera angles) Best part is that you can really see the astonishing engine at work by replaying the firefights. They usually last just couple of seconds, killing tens of people and sending RPG:s everywhere. Try to figure the mess out in realtime, especially when youre a the other end of 2km map re-routing humvee struggling with obstacles. That and the tactical challenge of planning things ahead of you. It just hits the sweet spot of this simulation. With modern combat 1 minute is almost strategical timescale, i say 45 seconds would be equivalent of CMBB 60 seconds. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted April 26, 2009 Share Posted April 26, 2009 Best part is that you can really see the astonishing engine at work by replaying the firefights. They usually last just couple of seconds, killing tens of people and sending RPG:s everywhere. I remember when people were deriding CMSF for appealing to the wargaming crowd they called "RTSers" and who they described as being focused on graphics and real-time gameplay. Now excuse me while I unpeg my irony meter. 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted April 26, 2009 Share Posted April 26, 2009 I like knowing how long a battle will take so RT is quite good, although it is more difficult to co-ordinate forces, especially in FIBUA. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted April 26, 2009 Share Posted April 26, 2009 RT mostly. WEGO is usually better for testing though. Recently I found out that some huge battles that I have never been able to play before due to my system specs, can actually be very enjoyable played as WEGO. This coupled with replay are the big advantages in WEGO. However RT is more fluid and real, so it´s still my favorite. Best of all is to have both in the same game! - 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted April 27, 2009 Share Posted April 27, 2009 WEGO is tops in my books. This is mostly because all I have time to do are PBEMs. I have tried RT vs Human, but even with a tiny scenario it was extremely difficult to keep track of forces and get them to do what I wanted them to do. Some of the time they were lying idle when I wanted them to be doing something. RT is more for single play, but even here things become unmanagable by comparison with WEGO. 0 Quote Link to comment Share on other sites More sharing options...
Berto Posted April 27, 2009 Share Posted April 27, 2009 I have tried RT vs Human, but even with a tiny scenario it was extremely difficult to keep track of forces and get them to do what I wanted them to do. Some of the time they were lying idle when I wanted them to be doing something. In part you are right. But often players believe too much in micromanagement; plays like a "fps" instead should think of a more "strategic". In my experience (I played a lot online) I have obtained better results when I was entrusted to TacAI (very good in CMSF) and I used with care orders. 0 Quote Link to comment Share on other sites More sharing options...
DaveDash Posted April 27, 2009 Share Posted April 27, 2009 RT mostly. WEGO is usually better for testing though. Recently I found out that some huge battles that I have never been able to play before due to my system specs, can actually be very enjoyable played as WEGO. This coupled with replay are the big advantages in WEGO. However RT is more fluid and real, so it´s still my favorite. Best of all is to have both in the same game! - Yeah. I actually leaning more towards RT with smaller forces after my last post. It's definitely best to have both in the same game. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.