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"Cover" objects


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Currently the game has flavor objects which allow you to dress up your scenario maps. However, the limitations on their placement and their types make them less useful for intentional cover items.

Are there any plans to implement items that can be placed for intentional defensive use. Like improved positions, sandbag emplacements, etc?

Would be very useful as the game continues to approach the Normandy release.

Also, is there no way to place the current flavor items on the 2nd+ floors on multi-level buildings....I see no way to do it.

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