stic.man Posted December 17, 2000 Share Posted December 17, 2000 okay, im playing the first scenario, a day in the Cavalry. im on the fourth/last battle and on turn 15. my problem is i issued orders and hit the go button, the computer plotted its turn, but then the game just shut off, and booted me to desktop. i dont know what the problem is and any help would be appreciated. also ive installed the new beta. and to try to provide more info heres what it says in the errorlog.txt: CPU speed rated at 2368 Sound is Microsoft certified Sound card has memory (K) = 1048576 K/s download rate to hardware = 0 Software overhead in CPU % = 0 Max # of static buffers that can be mixed = 32 Max # of buffers (static or stream) that can be mixed = 32 Max # of static 3D buffers = 8 # normal sound channels: 3 % CPU usage for standard channels: 0 # 3D sound channels: 8 % Total CPU usage: 0 GKernel.cpp 634 GKernel.cpp 778 GKernel.cpp 397 Combat Msn ** 675676160 ## 0 CMApplication.cpp 753 GKernel.cpp 1708 GKernel.cpp 1714 GKernel.cpp 1718 GKernel.cpp 1723 DRIVER: display DEVICE: RGB Emulation MODE: 640 x 480 @0 DEVICE: Direct3D HAL MODE: 640 x 480 @0 MODE: 720 x 576 @60 MODE: 720 x 576 @75 MODE: 720 x 576 @85 MODE: 800 x 600 @60 MODE: 800 x 600 @70 MODE: 800 x 600 @72 MODE: 800 x 600 @75 MODE: 800 x 600 @85 MODE: 1024 x 768 @70 MODE: 1024 x 768 @75 MODE: 1024 x 768 @85 Attempting to locate 3D preset Using 3D preset Attempting 3D DRIVER: display (Primary Display Driver) DEVICE: Direct3D HAL MODE: 1024 x 768 @70 Red bitmask = 63488 Green bitmask = 2016 Blue bitmask = 31 Set up pick engine... GSound.cpp 2503 PUBLIC BETA Version 1.1b22 CMApplication.cpp 924 Total VRAM (K) = 20480 VRAM available (K): 15223 Has AGP CMApplication.cpp 4565 Battle.cpp 5655 Map.cpp 1114 Map.cpp 1251 Map.cpp 1257 Map.cpp 1281 Map.cpp 1290 Map.cpp 1448 Battle.cpp 5658 Battle.cpp 846 CMApplication.cpp 4578 Battle.cpp 5655 Map.cpp 1114 Map.cpp 1251 Map.cpp 1257 Map.cpp 1281 Map.cpp 1290 Map.cpp 1448 Battle.cpp 5658 CMApplication.cpp 4588 CMApplication.cpp 4595 Number of downsamples: 0 Texture VRAM usage (K): 10323 Battle.cpp 907 Battle.cpp 915 Battle.cpp 922 Battle.cpp 2115 CMApplication.cpp 4815 Action seed = 0 RndCheckA = 854344 ERROR: Unit.cpp line 571 0 Quote Link to comment Share on other sites More sharing options...
Guest Madmatt Posted December 17, 2000 Share Posted December 17, 2000 This error has been fixed with the beta. Next patch will have the fix in place. Madmatt 0 Quote Link to comment Share on other sites More sharing options...
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