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GAME CRASHING...help please


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okay, im playing the first scenario, a day in the Cavalry. im on the fourth/last battle and on turn 15. my problem is i issued orders and hit the go button, the computer plotted its turn, but then the game just shut off, and booted me to desktop. i dont know what the problem is and any help would be appreciated.

also ive installed the new beta. and to try to provide more info heres what it says in the errorlog.txt:

CPU speed rated at 2368

Sound is Microsoft certified

Sound card has memory (K) = 1048576

K/s download rate to hardware = 0

Software overhead in CPU % = 0

Max # of static buffers that can be mixed = 32

Max # of buffers (static or stream) that can be mixed = 32

Max # of static 3D buffers = 8

# normal sound channels: 3

% CPU usage for standard channels: 0

# 3D sound channels: 8

% Total CPU usage: 0

GKernel.cpp 634

GKernel.cpp 778

GKernel.cpp 397

Combat Msn

** 675676160

## 0

CMApplication.cpp 753

GKernel.cpp 1708

GKernel.cpp 1714

GKernel.cpp 1718

GKernel.cpp 1723

DRIVER: display

DEVICE: RGB Emulation

MODE: 640 x 480 @0

DEVICE: Direct3D HAL

MODE: 640 x 480 @0

MODE: 720 x 576 @60

MODE: 720 x 576 @75

MODE: 720 x 576 @85

MODE: 800 x 600 @60

MODE: 800 x 600 @70

MODE: 800 x 600 @72

MODE: 800 x 600 @75

MODE: 800 x 600 @85

MODE: 1024 x 768 @70

MODE: 1024 x 768 @75

MODE: 1024 x 768 @85

Attempting to locate 3D preset

Using 3D preset

Attempting 3D DRIVER: display (Primary Display Driver) DEVICE: Direct3D HAL MODE: 1024 x 768 @70

Red bitmask = 63488

Green bitmask = 2016

Blue bitmask = 31

Set up pick engine...

GSound.cpp 2503

PUBLIC BETA Version 1.1b22

CMApplication.cpp 924

Total VRAM (K) = 20480

VRAM available (K): 15223

Has AGP

CMApplication.cpp 4565

Battle.cpp 5655

Map.cpp 1114

Map.cpp 1251

Map.cpp 1257

Map.cpp 1281

Map.cpp 1290

Map.cpp 1448

Battle.cpp 5658

Battle.cpp 846

CMApplication.cpp 4578

Battle.cpp 5655

Map.cpp 1114

Map.cpp 1251

Map.cpp 1257

Map.cpp 1281

Map.cpp 1290

Map.cpp 1448

Battle.cpp 5658

CMApplication.cpp 4588

CMApplication.cpp 4595

Number of downsamples: 0

Texture VRAM usage (K): 10323

Battle.cpp 907

Battle.cpp 915

Battle.cpp 922

Battle.cpp 2115

CMApplication.cpp 4815

Action seed = 0

RndCheckA = 854344

ERROR: Unit.cpp line 571

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