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I noticed something that may be a bug. If you have a port, it can be attacked by land, but usually only if the tile has a land connection to the port - this works!

However - if you have an island - put a port on it - the land tiles next to that port CAN attack it!

Is this a bug? Perhaps should be fixed?

I also suggest that the "capture territory" that happens when you move a unit NOT extend across water.

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On a side note - IF you end up with any cities and decide to add a port by way of the islands - the problem is if you could NOT attack that the port could not be captured or attacked even if you take the city (I think)...

I also have a super small note - check your icons for Pacific - the icon for the US Fighter in Winter does not match the other icons (it is the old style)

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