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Goal Position - AI script


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True, but the main idea behind the initial setup for only city/capital resources is that these give supply when captured so this was why I have them as primary targets for AI scripting.

After looking into it a little bit I realized why it is currently implemented this way. The custom scripts and the generic offensive/defensive planning that the AI implements itself are based on the same core engine so it would take a bit of work to split this logic up so that it would know the difference between a custom plan and one that is engaged automatically and so on. This is why the targets are limited to "supply" targets only, for now.

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