REVS Posted March 18, 2001 Share Posted March 18, 2001 Further to several other people having TCP/IP crashes, I offer this minor bit of consolation if you're using TCP/IP at home. A mate (with an iMac) and I (with an iBook) were connected via an Ethernet Cable. Turn 20, the game crashes with messages about a bad Ethernet connection. Couldn't get the Autosave to restart without it crashing. However, when we opened the file and turned it into a Hotseat game, lo and behold we could keep on playing. I know this is no help to the Internet-connected players, but if you're using Ethernet at home as a way of connecting two computers so you have the luxury of one screen and keyboard per player, then it's workable. Of course, the more sensible option is to SAVE the game at each turn as a back-up. 0 Quote Link to comment Share on other sites More sharing options...
Jagdwyrm Posted March 18, 2001 Share Posted March 18, 2001 Yeah you can also convert it to PBEM if neccessary. I have done that once. 0 Quote Link to comment Share on other sites More sharing options...
Tao Xian Posted March 19, 2001 Share Posted March 19, 2001 I have had the same problem with game files that crash one form on another of play, and saving them as another style of game, then resaving back seems to clear up what ever the glitch is in the file. 0 Quote Link to comment Share on other sites More sharing options...
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