PanzerIV Posted July 19, 2008 Share Posted July 19, 2008 Is there any other link besides the Combat Mission site to download Bulldog? The download on Combat Mission site does not start.. Regards, Link to comment Share on other sites More sharing options...
Tom Sims Posted July 20, 2008 Share Posted July 20, 2008 Is there any other link besides the Combat Mission site to download Bulldog? The download on Combat Mission site does not start.. Regards, I just tried the download - working fine now... Link to comment Share on other sites More sharing options...
Majestic_CDO Posted August 21, 2008 Share Posted August 21, 2008 i have a problem,i encounter a CTD at the begining of the second mission "Capture Gavrus"...at the loading screen... I have patched my game with the JSH 1.2.2 I don't understand because the first mission works fine.. Link to comment Share on other sites More sharing options...
Gnasher Posted August 24, 2008 Author Share Posted August 24, 2008 Hi Majestic, There is a known problem in Mission 2 in that it has an excellent mod by Oudy or the SdKfz250/10. Either install this mod or delete the units from the German side in the mission editor. It will be removed in the next beta. Link to comment Share on other sites More sharing options...
Majestic_CDO Posted August 25, 2008 Share Posted August 25, 2008 Thank you for your reply Gnasher,your Campaign is very impressive ... Continue like this.... Link to comment Share on other sites More sharing options...
Gnasher Posted August 25, 2008 Author Share Posted August 25, 2008 Please let me know any issues you find I want to get this as good as I can make it. So far Beta 2 will include fixes for the following issues:- m1 - fogofwar disabled m2 - non std Oudy mod I've also improved some of the maps for beta 2. Link to comment Share on other sites More sharing options...
Majestic_CDO Posted August 31, 2008 Share Posted August 31, 2008 I have an other problem with the mission "Hold Out"... she makes me a CTD when i load her.... Have you an other patch for this problem...?? Link to comment Share on other sites More sharing options...
Gnasher Posted August 31, 2008 Author Share Posted August 31, 2008 Looking into it This mission has random force generation & may sometime ctd the game when it overloads maximums, this is dependant on a range of factors including forces chosen. Does it repeatedly ctd? Link to comment Share on other sites More sharing options...
BAT502 Posted September 22, 2008 Share Posted September 22, 2008 JSMGE mod here: http://www.users.on.net/~jscones/software/products/jsgme_setup.exe Link to comment Share on other sites More sharing options...
BAT502 Posted September 22, 2008 Share Posted September 22, 2008 When will beta 2 be out because i can`t edit the SdKfz250/10 as it keeps sending an error, probably because |I don`t have that mod. Link to comment Share on other sites More sharing options...
Gnasher Posted September 22, 2008 Author Share Posted September 22, 2008 I need to do a bit more work on the maps & then I'll release Beta 2, so soon, in true 1C fashion "2 weeks" Link to comment Share on other sites More sharing options...
Gnasher Posted September 23, 2008 Author Share Posted September 23, 2008 Reading Knokke's thread I'm gonna wait on Beta 2 until the Typhoon is ready. Now that will be COOL!!!!!! Link to comment Share on other sites More sharing options...
Knokke Posted September 24, 2008 Share Posted September 24, 2008 A lot of time could pass before I manage to have the typhoon working, so don't wait for me! Keep working on your excellent campaign, this is good stuff. Link to comment Share on other sites More sharing options...
pdp_ita Posted October 4, 2008 Share Posted October 4, 2008 Hi, I have some troubles with the mission "Sniper Hunt" of the campaign. If I choose some additional units before starting the battle the game crashes at the end of the progression bar screen. The resulting log file is attached (1st log.txt). If I start the battle without choosing additional units from the beginning, the battle starts but all the armored enemy units explode (!), and the british armored units, along with cannons are without their crew and without ammo. I can play the battle for few minutes but at the end it will crash although. The resulting log file is attached (2nd log.txt). I have installed JSH 1.3.1. Could someone help me with that? Thank you pdp_ita1st log.txt2nd log.txt Link to comment Share on other sites More sharing options...
Gnasher Posted October 4, 2008 Author Share Posted October 4, 2008 Thanks for the excellent feedback I will look into it. Link to comment Share on other sites More sharing options...
Gnasher Posted October 4, 2008 Author Share Posted October 4, 2008 The initial prognosis is that it appears to be a JSH 1.2.1 - 1.3.1 issue. I only tested with 1.2.1 It crashes on me too! The tanks exploding is completely correct, this is the junk left over from the previous 2 missions which are on the same battlefield. I'm confused over no ammo as they all seem to be loaded in the mission editor. @sneaksie Please can you provide clues from the log file what the problem might be? I found some old syntax which I've updated but that doesn't seem to solve the issue. Link to comment Share on other sites More sharing options...
Sneaksie Posted October 6, 2008 Share Posted October 6, 2008 There are strange errors, some units receive order to go to sleep or stop before they are completely loaded and game crashes. This may be caused by too many units. Try to insert delay for several seconds in the beginning of the init trigger to give mission some time to fully load before executing all triggers, or , better, call Disposition Mode before all other trigger commands. Link to comment Share on other sites More sharing options...
Gnasher Posted October 7, 2008 Author Share Posted October 7, 2008 Sneaksie I deleted a bunch of units & put a 5 second delay in & then activated disposition mode. Unfortunately it didn't make any difference at all. I think I might either rewrite the mission from scratch or gen & hack a battle generator version. Link to comment Share on other sites More sharing options...
Gnasher Posted October 13, 2008 Author Share Posted October 13, 2008 Update: This campaign definately has issues with JSSH 1.3.x There appears to be a bug in the Sherman firefly where even though ammo is selected in the editor, in game the gun has no ammo. Link to comment Share on other sites More sharing options...
Gnasher Posted October 27, 2008 Author Share Posted October 27, 2008 Update: Still working on fixing JSH issues & improving maps. The JSH issue (Sherman firefly gun has no ammo.) Needs a full retest of the campaign to identify which missions have the problem, hence teh time taken so far. With the maps I've found quite a few things & have learned much since B1, so the maps will look ALOT better in Beta2. Link to comment Share on other sites More sharing options...
Crom092 Posted October 27, 2008 Share Posted October 27, 2008 Congratulation for your really nice job. Awaiting the release of the beta2. Link to comment Share on other sites More sharing options...
Gnasher Posted November 6, 2008 Author Share Posted November 6, 2008 Update: Going to be a bit longer on beta2 as I've decided to replace mission 5 "Sniper Hunt" with a new map & mission. This was just proving too hard to get working the way I wanted it to & TBH I just can't be arsed to debug it. Soo, the new map will be Eterville which is historically correct at the foot of Hill112. I'll post some WIP shots as soon as I have something worth posting. The map is currently about 60% built & I plan to use the mission builder with customisations for the mission. More soon Link to comment Share on other sites More sharing options...
Gnasher Posted December 9, 2008 Author Share Posted December 9, 2008 Beta 2 is now up at http://www.cmmods.com/ Hope you enjoy! Link to comment Share on other sites More sharing options...
Crom092 Posted December 9, 2008 Share Posted December 9, 2008 Thanks a lot. Link to comment Share on other sites More sharing options...
evo6tme Posted December 10, 2008 Share Posted December 10, 2008 Downloaded beta2 and the latest jha over fresh install of tow, now get ctd at end of first mission load bar ?????? Link to comment Share on other sites More sharing options...
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