Honch Posted May 23, 2008 Share Posted May 23, 2008 I am now 99% finished my Fall Weiss MOD for the PDE engine. It will not work on WAW and I will no longer support the old WAW Honch MOD. I have basically transferred my MOD to the PDE engine and the extended PDE map which shows much more of North America. Most of the new US and Canadian resources do not contribute to their MPP production until the defeat of Japan. I have included all of my scripts including Croatian and Ukrainian SS units, Spanish Blue units, creation of Croatia, annexation of Alsace Lorraine, Axis oil shortages, British Home Guard, Axis surface raiding, US A-Bomb attacks in 1946, US partisans, Free Greek/Polish/Dutch and Belgian units, Allied evacuation from Greece to Crete upon Greek surrender and Free French units in the UK. As usual, it includes all of the extra major cities and ports, historical OOB, Netherlands and Trans-Jordan as separate countries and the removal of special forces and rockets from force pools. Rockets will arrive on schedule for Germany to represent V-weapons. I have also added "points of interest" to the map such as Kasserine Pass and Anzio and adjusted the Normandy coast line to allow for better "D-Days". The default upon UK surrender is transfer of the capital to Halifax. I am still working on adding in ALL of Africa and then adding Free France as a separate nation with its capital in Libreville if Vichy France IS created. This will also allow addition of Venezuela with its oil convoy to the US and the Panama Canal with transit arrows to the Indian Ocean. 0 Quote Link to comment Share on other sites More sharing options...
Gdtrfb Posted May 23, 2008 Share Posted May 23, 2008 Woooooohoooooo.....cant wait thanx for the update...not to be pushy but....when is the e.t.a?....after playin storm of steel i kept sayin to myself wasn't there a port/city/town there? as allways wish you the best luck and keep up the outstanding work!!!!! p.s goin to get some visine so my eyes dont bleed this time when i play like 20 hours straight!!!!!! 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 23, 2008 Author Share Posted May 23, 2008 I am going to post on cmmods right now. I AM aware that there is a problem with the minor HQ flags. They are showing up on a white background. I have emailed the issue to Hubert. Also, I am still working on the Axis surface raider and Free French unit scripts so those will be in the next version sometime next week. Have fun! 0 Quote Link to comment Share on other sites More sharing options...
Gdtrfb Posted May 23, 2008 Share Posted May 23, 2008 Yeeeeeeeeeeeeesssssssssssssssssss....thanx for the mod bro....wish i had the skill to pull off anything like that...keep up the great work!!!! any chance your going to do a Honch job on Russkies are comin?anyhoo im losing game time soooo thanx once more for a great mod! I blame you in advance for my lack of sleep/productivity this week...lmao thanx once more. [ May 23, 2008, 06:05 PM: Message edited by: Gdtrfb ] 0 Quote Link to comment Share on other sites More sharing options...
Gdtrfb Posted May 24, 2008 Share Posted May 24, 2008 DL succesful yeeeeeeehaaaaaaaaaaaaa thanx bro....have a great weekend...hope ya hit the lottery or at least tie a good one one!! 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 24, 2008 Author Share Posted May 24, 2008 Fixed a few things and Hubert emailed me the corrected flag file. All's good. Posted. 0 Quote Link to comment Share on other sites More sharing options...
Gdtrfb Posted May 24, 2008 Share Posted May 24, 2008 Just wanted to say thanx bro....outstanding work hope you continue the great work and do one for Russkies are coming!!!!anyhoo thanx once more for doin wat im to retarded to do...kudos 0 Quote Link to comment Share on other sites More sharing options...
lparkh Posted May 26, 2008 Share Posted May 26, 2008 Is this mod viable against AI or only recommended for Human vs Human? Thanks Lin 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted May 26, 2008 Share Posted May 26, 2008 From the looks of it I believe it is playable against the AI as Honch has included AI scripting for the campaign as well as his other fine additions. 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 26, 2008 Author Share Posted May 26, 2008 It includes the full Fall Weiss AI updated to the PDE engine and with the extra scripts that are needed for my MOD. 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 27, 2008 Author Share Posted May 27, 2008 Next version to be up tomorrow. Scripts added for Axis surface raiding from Brest, Cherbourg and St. Nazaire. Changed UK convoy route from Egypt to go through the Med. It makes control of Gibralter, Malta and Cyprus even more important as the lane passes right through the ports on these. Added script for USSR anexation of Bessarabia. Further adjustments of Polish, USSR, French and German starting OOB. Added a couple of USSR cities/towns. Added ALL historical German and USSR HQs to list of available units. Added script to increase Greek readiness if Italy blockades the Med. Added script for Warsaw uprising if Allies or USSR approach Warsaw. Added script for full US partisans after invasion. Added script for arrival of Free Polish/Greek unit in Crete if Greece surrendered to Axis. Added De Gaulle and Free French unit to arrive in UK in 1944. Decreased war readiness increases for Italy for UK naval activity in Med. 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted May 28, 2008 Share Posted May 28, 2008 Hello Honch, i really like playing your different mods, i have some suggestions that you could add i you like: -Ostland Reichskommiseriat Established and Baltic Waffen SS Activated -Benelux Waffen SS -Vlassov army -Reichskommisseriat Kaukasus Established and Kaukasus Waffen SS Activated -Second Vienna Award granted the northern half of Transylvania to Hungary -Treaty of Craiova, Dubrudja granted to Bulgaria 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 28, 2008 Author Share Posted May 28, 2008 What were the dates of those territorial transfers to Hungary and Bulgaria? 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted May 28, 2008 Share Posted May 28, 2008 1940 august 30th (Hungary) and then 1940 september 7th (Bulgaria) 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 29, 2008 Author Share Posted May 29, 2008 Version 2 is up. I also realized that version one did not have any of the British MED fleet. OOPS! 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted May 29, 2008 Share Posted May 29, 2008 I just started one game of the version 2, One more proposal would be to change german battleships Scharnhorst and Gneisenau from light to heavy battle groups Keep on the good work! 0 Quote Link to comment Share on other sites More sharing options...
Gdtrfb Posted May 29, 2008 Share Posted May 29, 2008 Thanx Honch for a great Mod.....keep up the great work! my dumbass didnt even notice the Med prob tho i thought i was a genius for gettin Egypt to fall so quick...LMAO 0 Quote Link to comment Share on other sites More sharing options...
rjh1971 Posted May 29, 2008 Share Posted May 29, 2008 Honch congratulations hell of a nice map. If I may suggest it when you upload the mod in CMMDOS could you name it with a version number. I've seen that the latest update was may 29th, I guess the date changes when you upload a new version, if you were to name your mod with a name and a date everyone would know if the have the latest or not. This is some thoughts that I think would be useful for all of us who download mods. Once again congrats your mod looks wonderful. [ May 29, 2008, 03:19 PM: Message edited by: rjh1971 ] 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted May 30, 2008 Author Share Posted May 30, 2008 Good ideas, will do. 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted June 6, 2008 Share Posted June 6, 2008 Hello Honch, i noticed a v1.03 i CMMods, but i failed extracting it after download, is there any problems with it? 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted June 6, 2008 Share Posted June 6, 2008 Hello again, now it works, after 3 downloads it worked 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 6, 2008 Author Share Posted June 6, 2008 Yes, forgot to announce that version 3 is up. I still need to make some adjustments to the Axis AI. They won't invade Denmark but now will invade Belgium and the Netherlands. 0 Quote Link to comment Share on other sites More sharing options...
mock Posted June 7, 2008 Share Posted June 7, 2008 Honch, love the mod, nice work. Question: What is the purpose of the "loop" arrows on land? E.g. - "to Sudan" , "to Murmansk", etc. Is there future expansion of the map planned? Also the map is getting very congested with towns on each new version, not a big deficit to the overall experience but becoming a little much. JMHO, thanks! 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 7, 2008 Author Share Posted June 7, 2008 I'm a geography buff, I like all of the place names and towns. I much prefer to attack Tula or Anzio rather than tile x,x etc. There is no battle of Kursk, Falaise or Bastogne in the vanilla scenario. I am rather proud of my Kasserine Pass additions and new Normandy coastline. IN a perfect world we would have a larger scale map that I can MOD. Yes, the map will be expanded, right now those arrows are just for show. 0 Quote Link to comment Share on other sites More sharing options...
Gorgin Posted June 7, 2008 Share Posted June 7, 2008 I can't find this on CMMods. How is it listed? [ June 08, 2008, 05:48 AM: Message edited by: Gorgin ] 0 Quote Link to comment Share on other sites More sharing options...
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