Mord Posted September 9, 2007 Share Posted September 9, 2007 Is there a way to manually change just one square's height using the elevation editor? I am going crazy trying to figure this out. I haven't used it a lot so I am not real familiar with it. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 9, 2007 Share Posted September 9, 2007 there is a tool called Direct. It can raise or lower and lock the tile to the elevation you require. I will check it out in more detail and post later if I find something better to use. 0 Quote Link to comment Share on other sites More sharing options...
Dennis50 Posted September 9, 2007 Share Posted September 9, 2007 WTF ....I'm almost afraid to ask ...what's up with the name change Mord ...I hope the weiners are not hot on your trail ..LOL Regards, Guns 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 9, 2007 Author Share Posted September 9, 2007 Seems like whenever I try that I still get elevation changes around the square. It is making my brain hurt! Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 9, 2007 Author Share Posted September 9, 2007 Originally posted by GunzAbeam: WTF ....I'm almost afraid to ask ...what's up with the name change Mord ...I hope the weiners are not hot on your trail ..LOL Regards, Guns It's the full version of my SN. I use it everywhere for the most part. Some reason when I joined the board I shortened it to Mord...I'll probably just switch it back LOL...less confusing for people after all this time. Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 9, 2007 Author Share Posted September 9, 2007 HA! LOL I switched back...how's that for confusing? Mord. 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 9, 2007 Share Posted September 9, 2007 Ok, what you do is paint an area around where you want the elevation to stay at a certain level and pain the said tile as well. It locks it all and won't change irrespective what you do to the surrounding tiles. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 9, 2007 Author Share Posted September 9, 2007 Originally posted by Mishga: Ok, what you do is paint an area around where you want the elevation to stay at a certain level and pain the said tile as well. It locks it all and won't change irrespective what you do to the surrounding tiles. I think I've got it now. Thanks! It's a lot different than the old editor... a bit confusing at first. Mord. 0 Quote Link to comment Share on other sites More sharing options...
SoColdInWinter Posted September 10, 2007 Share Posted September 10, 2007 It took me a few hours to figure out the elevation editor too!! I was pulling my hair out...I get very frustrated when I cannot quickly grasp a simple concept... Like Mishga said, just envision what you want the topography to look like, and make your first contour line the same elevation as the surrounding area with the direct tool. Then move inwards with higher elevation values. It is a nice system, but it is time consuming going back and forth from the elevation map to the 3D representation. I know it must be this way because of "abstraction" and so forth, but I would enjoy an intuitive "sim city-like" interface more, where you manipulate the ground with the mouse using different size brushes and tools. 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted September 12, 2007 Author Share Posted September 12, 2007 It screws with me because I have to think backwards it seems....if I want to lower a part I have to highlight everything I don't want to change...I thought I had the hang of it but it's still frustrating...I'll get it eventually. Mord. 0 Quote Link to comment Share on other sites More sharing options...
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