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Posted

Am I missing somthing here, do we actually get to see civilians running around getting in the way of bullets?

Im wokring on a my next scenario and I don't see any civilians during play testing?

I want collateral damage......

smile.gif

Posted
Originally posted by KNac:

it's abstracted!

Meaning I have to imagine my collateral damage right?

Don't you think it would be fun to watch civilians scatter after an artillery strike?

:D

Posted

Hi GDog

The civillian density just makes IDing 'uncons', VBIEDs etc that bit more difficult. You imagine the FPS if we had throngs of civillians running about! smile.gif

Cheers fur noo

George

Posted
Originally posted by Swift:

Would be very realistic though.

Only if BFC knew how to model civilian behavior. Which means they'd have to cover the various motivations civvies might have for being in a hot battlefield, instead of seeking shelter or having already fled the city. It's a ludicrously hard problem for unclear gain.
Posted
Originally posted by Mud:

</font><blockquote>quote:</font><hr />Originally posted by Swift:

Would be very realistic though.

Only if BFC knew how to model civilian behavior. Which means they'd have to cover the various motivations civvies might have for being in a hot battlefield, instead of seeking shelter or having already fled the city. It's a ludicrously hard problem for unclear gain. </font>

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