Sybma Posted December 18, 2007 Share Posted December 18, 2007 Probably overlooking it but how do you order Hold Fire? When i send a recon group in Slow to the edge of a slope it immidiately starts firing when it sees the enemy. Gone surprise and coordinated attack. Thanks in advance 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 18, 2007 Share Posted December 18, 2007 Now I could be wrong on this, but you could try to use the Target Arc command by making the arc as small as possibly so that the Recon Team will not engaged any enemy outside of the arc until self-preservation takes over. 0 Quote Link to comment Share on other sites More sharing options...
Sybma Posted December 18, 2007 Author Share Posted December 18, 2007 Good idea!! But why is it no command in this game? 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted December 18, 2007 Share Posted December 18, 2007 Beats me, but try what I mention for now, maybe in future game. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted December 18, 2007 Share Posted December 18, 2007 The HIDE command works as hold fire. You will hear the soldier shouting "Hold your fire!" when you press it. Problem is it does not work while moving. In this case what I would do is give a QUICK command close to the area where you will have LOS to the enemey and then SLOW and at the end of this waypoint the HIDE command. They will crawl and then hold fire once to the objective. -- 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted December 21, 2007 Share Posted December 21, 2007 all of the things mentioned can work but i used them all and they dont have to, from what i gathered while playing. units with a cover arc tend to not engage things outside of it, but they do once in a while. sometimes your happy bout it, sometimes you bite your ass becouse they where supposed to be "hidden". hide has the downside that the first soldiers wich are ariving may shoot, while the others arive. only than, at the moment everyone is at the waypoint, they execute the hide command. also you really press your luck as you are regulary spotted the moments you crawl over the top, than you see your team get shot for the rest of the turn if they dont break your cover arc order. 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted December 26, 2007 Share Posted December 26, 2007 in addition to my post; here you see a recon squad while fireing out of their cover arc they didnt assumed becouse the last guy is still running to the waypoint. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted January 3, 2008 Share Posted January 3, 2008 what i do is give them a "shift" cover arc... that usually works... basically what you do is use the cover arc command and press shift... that way you get a 360 degree cover arc wich can be really small... try that... it seems they keep that even when moving since its not a directional arc so they dont have to wait for the entire unit to be there... 0 Quote Link to comment Share on other sites More sharing options...
zwobot Posted January 3, 2008 Share Posted January 3, 2008 Originally posted by Pandur: hide has the downside that the first soldiers wich are ariving may shoot, while the others arive. only than, at the moment everyone is at the waypoint, they execute the hide command.The curse of 1:1 represantation, eh? Does a (tiny) cover arc affect a units ability to spot things outside of it? The manual states that units with a cover arc will be very focused at the arc, that implies that the unit will be neglecting the space outside the cover (spotting wise). So if you give a unit a 360-shift-cover arc that has a 1m radius around the unit, would that mean the unit will only scan for targets inside this tiny arc? The example is a bit exaggerated but well... 0 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted January 17, 2008 Share Posted January 17, 2008 Trying to restrict the arcs is very kludgy and takes a lot of micro in realtime. I've been wishing that units could be allowed to maintain "Hiding" status while Slow moving (i.e. crawling). This would allow infiltration with less micro, and the unit wouldn't engage anyone unless it lost Hide status for some reason (e.g. nearby enemy spots and starts shooting them). 0 Quote Link to comment Share on other sites More sharing options...
missinginreality Posted January 18, 2008 Share Posted January 18, 2008 I concur with that one. Would be great to have a hold fire command that doesn't need micromanaging to enable units to infil more successfully.true that at the moment it takes a lot of work to stop them popping anything that moves in their sights while trying to sneak them someplace without giving away their position. 0 Quote Link to comment Share on other sites More sharing options...
Nicdain Posted January 18, 2008 Share Posted January 18, 2008 Would be great to have a hold fire command I second that. Maybe could be an additional button in the combat commands 0 Quote Link to comment Share on other sites More sharing options...
bonicideur Posted January 19, 2008 Share Posted January 19, 2008 Or just make the "Hide" command working when the soldier are on the move..... So you press it, give move order, the troops will move as demanded but will not open fire.... 0 Quote Link to comment Share on other sites More sharing options...
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