navyldo Posted August 19, 2007 Share Posted August 19, 2007 Hi there. I have a problem I'm hoping one of you may have a solution to. I've searched the forum but the only similar question I found, noone had answered! To cut a long story short, I have a problem where I can't select some units. Also, when I do get a unit selected, when I click a destination for any kind of move/fire order, the destination always ends up offset from where I wanted it. The problem clears up when I issue orders from a top down view on the map but its annoying to have to keep changing views in the heat of the action. I have tried various combinations of resolution and the problem is there with all of them so I don't think thats causing it...its still there if I set the desktop to 1024x768 and set the game to run the same or if I let the game use the "desktop resolution". Here are my "vital statistics" AMD 64 dual core processor 4400+ 2.3ghz Windows Vista Home Premium 2 GIG Ram ATI Radeon x1650 PRO video card 19" LCD monitor. Running Battlefront version 1.02 If anyone can offer a solution, I would be eternily grateful because then I can get back to getting my butt handed to me by the Syrians in an efficient manner without having to zoom out the map, figure out what I'm trying to do, and then zoom back in to watch my little Kamikaze Lemming troops get mowed down piecemeal. Thanks in advance Pete [ August 19, 2007, 07:28 AM: Message edited by: navyldo ] 0 Quote Link to comment Share on other sites More sharing options...
CommC Posted August 19, 2007 Share Posted August 19, 2007 See my post in the other thread on this. Try turning off the ATI left mouse click setting if you have it on. 0 Quote Link to comment Share on other sites More sharing options...
navyldo Posted August 19, 2007 Author Share Posted August 19, 2007 CommC..thanks for the suggestion. Unfortunately, I tried doing that and it made the game crash the second time I clicked after starting a game...and did it every time after that. When I first start a game, the problem isn't too bad. It gets worse as I get further along. 0 Quote Link to comment Share on other sites More sharing options...
Yair Iny Posted August 19, 2007 Share Posted August 19, 2007 Well, since you have an ATI card, as I do, you are currently stuck with this problem. What happened is that the ATI driver support for OpenGL (which is what CMSF uses instead of DirectX) is buggy, and some API calls Charles is using for figuring out where a 2D mouse click is in 3D coordinates, cause the game to crash. What he did, is provide an ATI fix, which essentially uses other, less accurate, API calls for the 2D->3D transformation. This means that until the ATI drivers are fixed, ATI users are stuck with a less accurate mouse clicking behaviour, resulting in some problems selecting units, and some problems choosing accurate waypoints. What I have found, though, is that the selection problem is easily overcome by using the +/- keys, and that if you mess around with the viewpoint, you can generally get the waypoints to click where you want them (top down view is very helpful for this, as it essentially turns a 2D->3D problem into a 2D->2D problem). Cheers 0 Quote Link to comment Share on other sites More sharing options...
navyldo Posted August 19, 2007 Author Share Posted August 19, 2007 Thank you Yair Iny. This is what I have been doing. It does indeed work to use the top down view to select accurate waypoints. Its far from ideal though because it kind of interferes with the flow of things during a game. I hope that this is something that is going to be fixed in a patch. Can anyone confirm that it will? 0 Quote Link to comment Share on other sites More sharing options...
CommC Posted August 20, 2007 Share Posted August 20, 2007 Make sure you are using the latest ATI vid card drivers... cat 7.7 or 7.8. I upgraded to 7.7 and that reduced a lot of the crashing (I also have an ATI vid card x1950 AGP). 0 Quote Link to comment Share on other sites More sharing options...
Yair Iny Posted August 20, 2007 Share Posted August 20, 2007 Navyldo, It will not be fixed in a patch, as I understands Steve's messages, simply because BFC have done all they can do to make the selection work without using the faulty APIs. I understand that they have taken this up with ATI, and my hopes lie in ATI releasing a new version of drivers with better (full?) support for OpenGL. As such, I wouldn't wager on us getting a fix for this at all, to be honest, but one must be hopeful Cheers 0 Quote Link to comment Share on other sites More sharing options...
navyldo Posted August 21, 2007 Author Share Posted August 21, 2007 Thanks for the reply Yair Iny. Not really the answer I was hoping to hear though. Its a shame. I've had a lot of years of fun with BF games and I feel a little bit let down that I've purchased a game that isn't fully functional because its not compatible with a video card. Its not like ATI is some obscure manufacturer. I suppose I'll have to make do with the work around. It might seem like a small thing to bitch about but it takes away from the fun to have to keep changing the view point. I guess when I saw an ATI card listed on the "suggested specs" for the game that it meant it was compatible with ATI cards!! 0 Quote Link to comment Share on other sites More sharing options...
jomni Posted August 21, 2007 Share Posted August 21, 2007 Originally posted by navyldo: I guess when I saw an ATI card listed on the "suggested specs" for the game that it meant it was compatible with ATI cards!! I'm using an obsolete ATI card that is not supported and it works. Sorry to make you feel bad. 0 Quote Link to comment Share on other sites More sharing options...
Yair Iny Posted August 21, 2007 Share Posted August 21, 2007 Navy, I feel your pain mate, as I am also suffering from the problem (X1600 Mobility/Vista Business). At the end of the day, there isn't really anything I CAN'T do due to this bug, but it is quite annoying nonetheless. I was also a bit upset when I encountered the bug, but to be a fair (only slightly), it is "only" on ATI and Vista, not on all ATI period. I still had expected the ATI/Vista combo to be tested, to be honest, but those are the rolls, I suppose. On reflection, I really don't think it would have mattered had BF tested it before release. All I would expect them to do would have been to release the 1.02 fix immediately, as I can't see them having rolled back from their decision to use OpenGL instead of DirectX, and once OpenGL is the API, there's not much more they can do beyond what they already have done... Cheers 0 Quote Link to comment Share on other sites More sharing options...
Taki Posted September 1, 2007 Share Posted September 1, 2007 *bump* 0 Quote Link to comment Share on other sites More sharing options...
navyldo Posted September 11, 2007 Author Share Posted September 11, 2007 Taki, I think your question has been answered. You have the same problem I have and evidently its caused by the ATI card having difficulties figuring out where you click on the 2d screen when your in a 3d view. I'm no more happy about it than you are but be patient. I still enjoy the game by using the top down view workaround. From the post above, it looks like there is nothing Battlefront can do because of how they programmed the graphics. Not exactly a perfect answer but in the grand scheme of things its not the end of the world. 0 Quote Link to comment Share on other sites More sharing options...
navyldo Posted September 15, 2007 Author Share Posted September 15, 2007 Yair, You seem to have a good grip on whats going on so maybe you can answer this: If the bug is indeed with the ATI drivers, why does everything work perfectly on the Allahs Fist scenario? Have you tried that one? If not would you mind giving it a shot and letting me know if you have any luck? Or anyone else for that matter....although this doesn't seem to be a very popular topic so I guess it doesn't affect many people. 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted November 13, 2007 Share Posted November 13, 2007 Now that's a bump! Hi all! I have a new computer with ATI RADEON HD 2400 PRO and now i'm having the same problem with unit and waypoint selection. I have the latest 7.10 catalyst and CMFS 1.04. How the hell do i fix it? It make me nuts! Oren_m 0 Quote Link to comment Share on other sites More sharing options...
Madmatt Posted November 15, 2007 Share Posted November 15, 2007 And this happens in all battles and situations, or just some of the time? Madmatt 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted November 15, 2007 Share Posted November 15, 2007 All the time. 0 Quote Link to comment Share on other sites More sharing options...
Phoenix Posted February 14, 2008 Share Posted February 14, 2008 This has never been resolved then eh? I too just got a new PC (quadcore/Vista 3gb) and it has a 2400GHD. Totally unplayable with the ATI option on or off. If it's on, I can't select units properly. If it's off, it's painfully slow. Also, when it's on the curso moves in "slow mo" and kind of floats around. Hugely annoying. My 5 year old P3 with a 8600GT card on it runs it fine, albeit with lower graphics settings. Is the only answer to get an Nvidia card? 0 Quote Link to comment Share on other sites More sharing options...
oren_m Posted February 21, 2008 Share Posted February 21, 2008 It seems that we dont get any answers! Will this problem be resolved with 1.07 patch or ATI users will have to ditch CMSF? 0 Quote Link to comment Share on other sites More sharing options...
Drusus Posted February 21, 2008 Share Posted February 21, 2008 Interestingly I get the floating cursor problem sometimes when playing online. Probably not related, though. I am using NVidia graphics, and normally everything works just right. 0 Quote Link to comment Share on other sites More sharing options...
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