tom3d Posted February 20, 2008 Share Posted February 20, 2008 hi guys, Im making the OMAHA BEACH map, and pratically finished the basic landscape, and the mainTEXture of the map! Now is time to emplace the defensive stuff, and I want your opinion about this: Do you think this mission (desembark mission) can be played in tow???? TOW sounds more strategic to my eyes, and desembark missions, is such like run and take out the bunkers, I don´t know if this mission will be fun -\ another thing is I already modelled the bunkers in 3DSmax, and how do I can import it to the game? thx for the help Link to comment Share on other sites More sharing options...
lele Posted February 20, 2008 Share Posted February 20, 2008 hi, you'r unit should are convert but you should read this before! http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=68;t=000040 Link to comment Share on other sites More sharing options...
tom3d Posted February 20, 2008 Author Share Posted February 20, 2008 thx mate Link to comment Share on other sites More sharing options...
SlapHappy Posted February 20, 2008 Share Posted February 20, 2008 OK...Tom3D has contributed some bona fide 3dsMAX models and hopefully will get them to 1C for conversion. Hopefully they will carry through on what they said and we will see some new static items available for the game. Even if the stuff is unofficial and unsupported, this game DESPERATELY needs some more defensive static items other than just trenches...... Link to comment Share on other sites More sharing options...
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