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models stretching


MG TOW

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sheesh, skinning these 256 tga files. Only so much one can do. I think I'll leave it to those willing to devote alot of time to it. Really it takes alot of mapping to mark the stretching of the skins. Below is a Gebirgs I was working on. Trying to turn boots to putties. I suppose at a distance not so bad, and after a few beers, well hey I'm a Van Gough in a bar at closing time. Not.

gebirgsfe1.jpg

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