666 Posted October 18, 2007 Share Posted October 18, 2007 The number ONE would be fixed LOS tool, but it is promised to be in patch:) So, for addon: 1) "Victory and defeat dependent upon objectives and minimum remaining forces, rather than the last man standing. Retreat option would be good too." 2) Suppresive fire for MGs 3) PzIII with KwK 38 L/42 and Flak88 Link to comment Share on other sites More sharing options...
Mastiff Posted October 18, 2007 Share Posted October 18, 2007 please get the infantry from standing up to retrieve weapons, change weapons and reload weapons. Nothing more aggravating when a guy stands up to load his rifle or to change weapons. Add smoke ability from arty, on or off the map. Button up for hatch views or unbutton tanks for 360.0 view. Add smoke canasters to Tanks and some light armour, Scouts, halftracks. infantry sguadleaders carried smoke also. [ October 18, 2007, 02:45 PM: Message edited by: Wolfseven ] Link to comment Share on other sites More sharing options...
Jmayer Posted October 19, 2007 Share Posted October 19, 2007 That is a tough one to answer. 1) The ability to hide and ambush without being seen a mile away. 2) The infantry being more valuable in game itself and not just pretty to look at , such as being able to sneak up and actually kill tanks with AT granades and not throw them all over the place and hope they hit. 3) Multiplayer type campainges so that you could retreat and then fight agian with reinforcements and supplys. Making it so when you win a battle that isn't all there is but you move on to eventually take over the world. Alas I am sure that would require an overview map and the ability to save battles but I find it would truely make the game much more versital. I could list other things like better ai control for infantry , smoke, the ability to build defences etc... ToW is by far the best game to come out in a very long time and I am glad that 1C is taking this game seriously by listening and acting on the posts in these forums. They can keep adding new things and making add ons for many years to come and I for one will buy them knowing this game is only going to improve itself with every addition they put out. Kudos to you 1C you have renewed my Faith that good gameplay is not dead and Games can be for Adaults and Young people alike. Link to comment Share on other sites More sharing options...
GodfleshNL Posted October 19, 2007 Share Posted October 19, 2007 first suggestion: A camera that works like the one in the "Total War" series...now you sometimes have to use both hands (one mouse and one keyboard)to rotate and tilt the cam to get a good view / camera angle...which can be annoying sometimes. The total war cam is far more intuitive and easier to use and would enhance the gameplay a lot. Hopefully this will added in the upcoming patch... second suggestion: being able to lay minefields (anti-tank & personel) before you press the "start game" button after you placed the troops etc. I would love the see the enemy running into one of my minefields. p.s. I love the game by the way...I think it will become even alot better after the patch etc with a lot of mods coming out for it etc... I have been waiting for a game like this for years. [ October 19, 2007, 03:00 AM: Message edited by: GodfleshNL ] Link to comment Share on other sites More sharing options...
Jmayer Posted October 19, 2007 Share Posted October 19, 2007 use your middle mouse button to move camera and it will do all that at once. Link to comment Share on other sites More sharing options...
GodfleshNL Posted October 19, 2007 Share Posted October 19, 2007 no it doesn't...the mouse doesn't rotate or tilt the cam you got to use the keyboard for that. Link to comment Share on other sites More sharing options...
niknaks Posted October 19, 2007 Share Posted October 19, 2007 dude try pushing the middle mouse button down and dont say ,it dont work because it works for every one else. Link to comment Share on other sites More sharing options...
Stofa Posted October 19, 2007 Share Posted October 19, 2007 1)Destructible and enterable batiments 2)Same list of orders as in Combat Mission 3)On map mortars Link to comment Share on other sites More sharing options...
Manx Posted October 20, 2007 Share Posted October 20, 2007 1. - More variety in terrain. Woods, marsh, hedgerows etc. The ability to place foxholes and trenches in woods and along treelines. The terrain feels too "open" at the moment. 2. - Full blown map editor. Bigger maps. 3. - Dynamic campaign system. Campaigns that cover specific actions instead of jumping from one time period to another. [ October 19, 2007, 07:08 PM: Message edited by: Manx ] Link to comment Share on other sites More sharing options...
GodfleshNL Posted October 20, 2007 Share Posted October 20, 2007 My mouse only has 2 buttons and a wheel in the middle ..not a button. Link to comment Share on other sites More sharing options...
Gnasher Posted October 20, 2007 Share Posted October 20, 2007 The stuff I'd like is:- (i)Pioneer units able to lay AT/AP mines, clear mines, use flamethrowers, set explosives for bridges/buildings etc & fortify certain areas. (ii) More & better aircraft. I want to see Stukas screaming in & blowing T34s to bits with bombs & 37mm cannon, P47s/IL2s/Hawker Typhoons showering German tanks with rockets before strafing with guns. Also B20 & B25 would be very usefull medium bombers that could be used by all Allied nations. (iii) More fortification objects like bunkers, pill boxes etc. Also IMHO trenches & fortifications should be special objects that aren't necessarily visible to the opposing side until clear LOS is achieved ("Is Visible" check box in mission/map editor?) & can be moved/placed at mission start ("Is Placable" check box in mission/map editor, then bought as a unit, otherwise where designer places it?). [ October 20, 2007, 12:07 AM: Message edited by: Gnasher ] Link to comment Share on other sites More sharing options...
Gnasher Posted October 20, 2007 Share Posted October 20, 2007 Duplicate post Link to comment Share on other sites More sharing options...
Manx Posted October 20, 2007 Share Posted October 20, 2007 Originally posted by GodfleshNL: My mouse only has 2 buttons and a wheel in the middle ..not a button. Press and hold the wheel down, move the mouse, camera rotates. Link to comment Share on other sites More sharing options...
Mastiff Posted October 20, 2007 Share Posted October 20, 2007 Originally posted by Manx: </font><blockquote>quote:</font><hr />Originally posted by GodfleshNL: My mouse only has 2 buttons and a wheel in the middle ..not a button. Press and hold the wheel down, move the mouse, camera rotates. </font> Link to comment Share on other sites More sharing options...
Nikki Mond Posted October 20, 2007 Share Posted October 20, 2007 Dynamic AI quick battle generator on existing maps Better terrain graphics, emphasis on shading elevations better Link to comment Share on other sites More sharing options...
bruce90 Posted October 20, 2007 Share Posted October 20, 2007 Easier method of placing units on maps. Full Map Editor,elevation,roads,rivers etc. Enterable buildings. Link to comment Share on other sites More sharing options...
666 Posted October 21, 2007 Share Posted October 21, 2007 I'd change my third thing to: wiser campaings, more like in CC3 - small operations and rewarding player for wise using of units (ie - yout units will go with you into another mission and you'll have only points to repair and upgrade them and to add new units). Link to comment Share on other sites More sharing options...
Gnasher Posted October 21, 2007 Share Posted October 21, 2007 How about serialised battles. By this I mean a campaigns based around a particular battle that you have to get your unit through. Initial thoughts for titles of serialised campaigns are (Imagine under each title 6-16 interrelated missions):- Market Garden - Landing grounds: UK : battles around Oosterbeek UK Paras v SS Panzer Grenadiers Market Garden - The Bridge: UK : Frost's battalion aound Arhem Bridge UK Paras v SS Panzers Market Garden - Hells Highway : USA : battles around Eindhoven UK Paras v SS Panzer Grenadiers & Panzers Wacht en Rhine - Kampfgruppe Peiper : German : Stavelot battles USA v German Panzers/Grenadiers Wacht en Rhine - Bastogne : USA : 101st Airbourne defensive battles Holding the Line - Wiking : German : Battles in the bend of the Don Holding the Line - Guards : USSR : More battles in the bend of the Don Kharkov - Soviet Offensive : USSR : Taking Kharkov USSR Guards vs German SS Pnzr Dv Kharkov - Soviet Offensive : German : German counter offensive German SS Pnzr vs DvUSSR Guards Tank Armies. Bagration - Mogilev : USSR : Hitler's greatest defeat List goes on forever, Leningrad, Stalingrad, Zhitomir, Monte Casino, EL Alamien, Warsaw, Salerno, Dieppe, Sicily, Sevastapol, Kiev, St Lo, Remagen, Berlin, Hürtgen forest, each battle as either a free mod or pay for addon with new maps, skins & objects. + Options for all of above in multiplayer. In fact MP is where this game should shine! Good MP if done right, will make this one of the top played MP games IMHO. All of the above are with currently available theatres Link to comment Share on other sites More sharing options...
R33GZ Posted October 23, 2007 Share Posted October 23, 2007 1. quick battle generator 2. LOS improvement/tool 3. on map mortars/spotters Please Please Please dont put ammo trucks in there... this isnt BF1942, who the hell in their right mind would drive a truck full of ammo into an active battle zone and expect to live for more than 5 seconds, and for that matter what self respecting tanker would park up next to a truck full of AP ammo in a fire fight... wouldnt happen... didnt happen thanks Link to comment Share on other sites More sharing options...
Arengada Posted October 23, 2007 Share Posted October 23, 2007 Quick battle generator above all! quickly choose a scenario, units for both sides an there you go! I'd like to use a whole bunch of BMW's and Kübelwagen against a Sherman division serioulsy, a quick battle generator is urgently needed. Link to comment Share on other sites More sharing options...
Xerxes the Great Posted October 24, 2007 Share Posted October 24, 2007 1. Bigger maps on multi-player. Just give us that option. Hunting is half the fun. Current maps are really tiny even for a tactical game. 2. More realistic LOS for tanks. They really didn't have 360 vision in WWII. 3. Custom quick battles with option to select your own units on a point system. A must for multiplayer games. Great game by the way. Please focus on Multiplayer as it is the key for this game's longevity. Over and out. Link to comment Share on other sites More sharing options...
Flanker15 Posted October 24, 2007 Share Posted October 24, 2007 Ok I might aswell post three things that haven't been announced that I want in the addon now: Quick battles with custom armies and objectives etc... Force moral or something like that, so you don't have to hunt down every last unit to win. Ummmmmm a Dynamic campaign is probably too much to ask, so how about infantry getting thrown through the air by large explosions? Link to comment Share on other sites More sharing options...
Pat_Tornado Posted October 26, 2007 Share Posted October 26, 2007 My 3-wishes list: 1. Mission Generator for new missions, including option for bigger maps 2. Dynamic Mission Mode with changing AI priorities of targets depend on battle situation 3. More inviromental obstacles for more cover for Infantry and improved LOS sighting and cover behaviour Link to comment Share on other sites More sharing options...
Freeboy Posted October 28, 2007 Share Posted October 28, 2007 ok, I change my vote to a firm release date lol! Link to comment Share on other sites More sharing options...
terra Posted October 28, 2007 Share Posted October 28, 2007 1. German 88mm flack & British 17pdr 2. Some aircraft with rockets (Typhoon, IL-2,P-47, etc)/anti-tank guns (Stuka, Ju-88 with 88mm,Hs 129, etc) 3. An option for you and the enemy to retreat from hopeless battles. Link to comment Share on other sites More sharing options...
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