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"Rush Move"


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I see a problem with the game that makes infantry less potent than perhaps they should be. What the game needs is a tweak where infantry soldiers can make a sudden surge within a small radius of their target/destination.

Troops with AT grenades would really benefit from being able to close that last bit of distance with a little sprint. The coders also need to look at the seemingly painful hesitations exhibited by soldiers when performing tasks. They sometimes seem more sluggish than the tanks. It should be the other way around.

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