Blond_Knight Posted April 30, 2007 Share Posted April 30, 2007 I have to admit Ive enjoyed fighting with the mission editor and its scripts all weekend. Dont like the AI's behavior, well you can change most of it there. Open a default mission and see how 1C coded the event and put it in your mission. Its like its the linux of games... Anyway a seperate coding and/or mod forum I think would be a good way to segregate the chatter. Link to comment Share on other sites More sharing options...
Tartari Posted April 30, 2007 Share Posted April 30, 2007 very good idea! Link to comment Share on other sites More sharing options...
Smoke Posted May 1, 2007 Share Posted May 1, 2007 Very nice! One of the many reasons I think this game has tremendous potential. Link to comment Share on other sites More sharing options...
pad152 Posted May 1, 2007 Share Posted May 1, 2007 I think a moders forums is a good idea! Link to comment Share on other sites More sharing options...
Freeboy Posted May 1, 2007 Share Posted May 1, 2007 Sweet Link to comment Share on other sites More sharing options...
ChrisND Posted May 1, 2007 Share Posted May 1, 2007 Not opnly a good idea, a MUST. I had a look and messed around with the Editor today, and I have to say that the possibilities, once coupled with a map editor, will be very large. Link to comment Share on other sites More sharing options...
Gnasher Posted May 1, 2007 Share Posted May 1, 2007 Bump +1 100% agree! An ideas & suggestions forum like RO's would also help to filter treads into tidy boxes. Link to comment Share on other sites More sharing options...
Blond_Knight Posted May 1, 2007 Author Share Posted May 1, 2007 I had pretty good luck lastnight scripting. I havent gotton to the point where Im using variables yet, so everything is hardcoded, but I may actually be getting the hang of it. I'll probably tidy my mission up with a briefing, mission success, and mission fail before I post it. It goes something like: FJR 6 digs its heels in - AT elements of FJR 6 lay an ambush outside Carentan for approaching Allied tank and paratroop units. Im also curious to see how entrenched 41' Grenadiers defend themselves against Soviet human-wave attacks mixed with rolling barrages. Link to comment Share on other sites More sharing options...
bruce90 Posted May 1, 2007 Share Posted May 1, 2007 Wow! A positive post.Looks like I can put the cutthroat razor back in the box. Link to comment Share on other sites More sharing options...
Webwing Posted May 1, 2007 Share Posted May 1, 2007 - One more vote here. I'm still reading the Description of Mission Triggers but already managed to do quite a bit with the editor. Love it! - Link to comment Share on other sites More sharing options...
Pilot37 Posted May 1, 2007 Share Posted May 1, 2007 Another Vote! Are there any home made missions anywhere, yet? Link to comment Share on other sites More sharing options...
Gen Schmaeterling Posted May 1, 2007 Share Posted May 1, 2007 Bump it, baby! BlondKnight: that sounds like an awesome scenario! Let us know how it goes! Link to comment Share on other sites More sharing options...
War RaVeN Posted May 2, 2007 Share Posted May 2, 2007 Originally posted by Blond_Knight: I have to admit Ive enjoyed fighting with the mission editor and its scripts all weekend. Dont like the AI's behavior, well you can change most of it there. Open a default mission and see how 1C coded the event and put it in your mission. Its like its the linux of games... Anyway a seperate coding and/or mod forum I think would be a good way to segregate the chatter. I tried this.... I failed, because I see no way to copy or move the text (trigger) to a new mission! Do I miss something? Just a noop with this language and editor.... Regards, War Raven. Link to comment Share on other sites More sharing options...
Blond_Knight Posted May 2, 2007 Author Share Posted May 2, 2007 Control-C to copy Control-V to paste Link to comment Share on other sites More sharing options...
Webwing Posted May 2, 2007 Share Posted May 2, 2007 -- Have tried most stuff now, art support, reserves, reinforcements and also moving units to certain points and reacting to a certain unit count. It is actually a lot more straitforward than it seems. Also you can program the major part of your mission before adding triggers. Some obvious things took me some time to grasp, like place holders! If want to use a lot of triggers than some previous coding experience (any!) helps. But its not a must. -- Link to comment Share on other sites More sharing options...
War RaVeN Posted May 3, 2007 Share Posted May 3, 2007 Originally posted by Blond_Knight: Control-C to copy Control-V to paste Thanks Blond_Knight. I am not used to a PC.... using that Apple key always Regards, War Raven. Link to comment Share on other sites More sharing options...
cinacchi Posted May 3, 2007 Share Posted May 3, 2007 I agree, we need a space for the editor. Also, it would be nice if BF create a space where it is possible to upload and download user create scenarios. In the past, with the CM serie, we had to go on external sites-repository for that, and I still remember the tragedy when the CM depot server crashed, loosing all the scenario created by the community in years. I hope that with TOW this will not happen, and we will have here our space for our scenarios. Also, it would be nice to exhange some small tutorials about the editor: it is this tool that give to TOW a good potential for the future. ***Luca Link to comment Share on other sites More sharing options...
ChrisND Posted May 3, 2007 Share Posted May 3, 2007 There is a website already for battlefront games mods. It is www.cmmods.com, and it has just added ToW to it's catagories. Link to comment Share on other sites More sharing options...
War RaVeN Posted May 3, 2007 Share Posted May 3, 2007 Originally posted by Blond_Knight: Anyway a seperate coding and/or mod forum I think would be a good way to segregate the chatter. Originally posted by cinacchi: I agree, we need a space for the editor. Also, it would be nice to exhange some small tutorials about the editor: it is this tool that give to TOW a good potential for the future. ***Luca This is a very good idea! I vote for this. btw, my first attempt was a fiasco After I load it in the whole thing gives me a crash to desktop :confused: Regards, War Raven. Link to comment Share on other sites More sharing options...
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