Avwriter Posted April 29, 2007 Share Posted April 29, 2007 Cat 3 Link to comment Share on other sites More sharing options...
MajorPrivate Posted April 29, 2007 Share Posted April 29, 2007 cat 3 Link to comment Share on other sites More sharing options...
Panzerfest Posted April 29, 2007 Share Posted April 29, 2007 enjoying as is but a few tweeks would be great. Link to comment Share on other sites More sharing options...
mitchell58 Posted April 29, 2007 Share Posted April 29, 2007 Link to comment Share on other sites More sharing options...
Chazman Posted April 29, 2007 Share Posted April 29, 2007 I would love to say I could be a , but realisticly I realize that this game is beyond repair (needs a total recoding) and I have to say I'm a :mad: Link to comment Share on other sites More sharing options...
MikoyanPT Posted April 29, 2007 Share Posted April 29, 2007 I am a But give me a skirmish mode and some good patches and i will be Link to comment Share on other sites More sharing options...
stic.man Posted April 29, 2007 Share Posted April 29, 2007 :cool: sure, I'd like some fixes but this is exactly the kind of game i have ALWAYS dreamed of one day playing. Link to comment Share on other sites More sharing options...
Cornfleek Posted April 30, 2007 Share Posted April 30, 2007 allthough, given the fact that the devs are now saying that LoS is working as designed, my confidence in a happy ending is declining. Link to comment Share on other sites More sharing options...
ChrisND Posted April 30, 2007 Share Posted April 30, 2007 Was a , but now a . Personally I think LOS can be tweaked but I don't think it is as "broken" (What is with all of the absolutes tossed around here?) as some people say. Link to comment Share on other sites More sharing options...
Petrus58 Posted April 30, 2007 Share Posted April 30, 2007 I don't think I have every played a game that hasn't been improved by patches/mods, so I guess its 3 Link to comment Share on other sites More sharing options...
molo Posted April 30, 2007 Share Posted April 30, 2007 for sure. Either get rid of units that stop when movement orders are issued, or allow us to drop waypoints... one or the other will be enough for me. Not to mention ending the stupid whack-a-mole mission completion requirements. If I'm supposed to destroy an attacking force, and I wipe them out or rout them, why does the mission go on for three more hours before the game crashes? Link to comment Share on other sites More sharing options...
Splinty Posted April 30, 2007 Share Posted April 30, 2007 Waiting for the full game. But like the demo, flaws and all. Link to comment Share on other sites More sharing options...
Petrus58 Posted April 30, 2007 Share Posted April 30, 2007 Just out of interest, has anyone seen a 'fanboy' post on TOW anywhere on this forum? I've seen a fair number who like the game, but feel that there are things that need fixing, but not a 100% out-of-the-box perfect post. Link to comment Share on other sites More sharing options...
Hensworth Posted April 30, 2007 Share Posted April 30, 2007 Unrealistic infantry model. Unrealistic heavy weapons model. Unwieldy. Not good enough. Link to comment Share on other sites More sharing options...
Hensworth Posted April 30, 2007 Share Posted April 30, 2007 So far : :cool: 2 17 14 :mad: 1 (Only people who clearly picked a category counted) Link to comment Share on other sites More sharing options...
Mannheim Tanker Posted April 30, 2007 Share Posted April 30, 2007 . The utter lack of usable cover renders infantry useless and unrealistic. If you are better off clearing trenches and urban terrain up close with tanks than your infantry, that is a good sign that the game play is screwed up (if you're after realism). Tanks were historically meant to support attacks such as those, not be capable of doing it on their own. Combine this with the brain-dead Tac AI, and the game has serious problems. Soldiers #3 through #10 should not run through the gate after having watched two of their comrades get cut down. Yeah, you can micromanage them into performing correctly, but that kind of does away with the need for an AI, huh? Who is there to micromanage the opposing force? Nobody, so they make the same dumb mistakes that your AI-controlled men do. I'm amazed so many people find this game so difficult. If you micromanage your orders, as you must, you can cream the opposing force without much problem. I'm hoping for a patch to bring things up to speed, but I know it's a long shot if the developers are promising a LOS tool as our salvation. LOS isn't what's broken, guys. [ April 30, 2007, 01:30 PM: Message edited by: Mannheim Tanker ] Link to comment Share on other sites More sharing options...
Vergeltung Posted April 30, 2007 Share Posted April 30, 2007 Link to comment Share on other sites More sharing options...
Pascal DI FOLCO Posted April 30, 2007 Share Posted April 30, 2007 Somewhere between 4 leaning toward 2 :mad: , and that ain't 3 Link to comment Share on other sites More sharing options...
chanss Posted April 30, 2007 Share Posted April 30, 2007 Originally posted by Pascal DI FOLCO: Somewhere between 4 leaning toward 2 :mad: , and that ain't 3 Oh.....what? Link to comment Share on other sites More sharing options...
Capt. Toleran Posted April 30, 2007 Share Posted April 30, 2007 Cat 3 -- I like lots of stuff about it, and my expectations were not that high, so in some ways, they have been exceeded. That being said, the missions are often too heavily weighted against the player in many cases, but toggling the option to continue depite not winning allows me to see all of the game content, so I'm pretty much pleased. Link to comment Share on other sites More sharing options...
someone Posted May 1, 2007 Share Posted May 1, 2007 I am enjoying the game but a couple things need fixing: 1. Waypoints - I don't know how this game or any RTS could be released without them. 2. When I select a group of units and give them a move/assault order I expect them to stay in the specified formation while they are moving to the target location, not just form it when they get there. I dont want faster vehicles racing ahead, infantry lagging behind etc. Link to comment Share on other sites More sharing options...
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