poesel Posted October 7, 2007 Share Posted October 7, 2007 Blender 2.45 is also missing the import scripts for .cob and AFAIK .cob support has been dropped from Blender altogether. Thats a bit unfortunate since the original vehicles are very useful as model for size comparison, polygon count, design, etc... Modifying existing models is also so much easier than starting from scratch. It would be nice if someone with Truespace could convert some vehicles to .obj. The Blender import wasn't that good anyway (some parts were always distorted). Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted October 10, 2007 Share Posted October 10, 2007 Which ones do you need first? Link to comment Share on other sites More sharing options...
poesel Posted October 10, 2007 Author Share Posted October 10, 2007 Thor & Cutter to finish Redcons Thor-with-blade (does it have a name?). To be exact that would be the Thor chassis, a 20mm turret with barrel and the blade of the cutter. After that a 120mm Apollo please. Link to comment Share on other sites More sharing options...
Redcon-5 Posted October 11, 2007 Share Posted October 11, 2007 Originally posted by poesel71: Thor & Cutter to finish Redcons Thor-with-blade (does it have a name?). To be exact that would be the Thor chassis, a 20mm turret with barrel and the blade of the cutter. After that a 120mm Apollo please. Thor KC-L-T is how it is in the game. But your right it does need a name. And thank you working on that. FYI the blade is a modified cutter blade some it won't be perfect. I know I just had to make things difficult. Link to comment Share on other sites More sharing options...
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