Bane Posted April 22, 2007 Posted April 22, 2007 I have NO idea what you guys are doing, but I miss CZ! I updated DT and now all I have is 'Base'. The bots DEFINATELY have improved, but I like the mods better!
poesel Posted April 23, 2007 Posted April 23, 2007 There has been a change to how engineers work. If I'd simply update CZ to 1.2.5 the engineers would stop working. There will be a new CZ version for (hopefully) next weekend.
phil180 Posted April 23, 2007 Posted April 23, 2007 Originally posted by poesel71: There has been a change to how engineers work. If I'd simply update CZ to 1.2.5 the engineers would stop working. There will be a new CZ version for (hopefully) next weekend. How did you create CZ? by cut'n'paste? If it helps, I did some experiments with XSLT (using Cygwin's xsltproc) to modify the units in a mod, and that seems to work fairly nicely. At least, it means I can script some changes. That's probably incoherent. Not enough coffee yet today. Cheers!
poesel Posted April 23, 2007 Posted April 23, 2007 Yep, vim is my friend. I took a look at XSLT but I didn't know if it would be useful for me. If you would post your scripts that might help.
phil180 Posted April 23, 2007 Posted April 23, 2007 Originally posted by poesel71: Yep, vim is my friend. I took a look at XSLT but I didn't know if it would be useful for me. If you would post your scripts that might help. I'll try to put it online when I get home from work this evening.
phil180 Posted April 23, 2007 Posted April 23, 2007 Originally posted by poesel71: I took a look at XSLT but I didn't know if it would be useful for me. If you would post your scripts that might help. I've uploaded it: Phil's mkmod script Let me know if it's any use.
ClaytoniousRex Posted May 4, 2007 Posted May 4, 2007 Phil, that is remarkably cool to do all of that with XSLT.
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