yurch Posted August 8, 2006 Share Posted August 8, 2006 There's a number of these things in the /data directory. Is there anything to be done with them? Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted August 9, 2006 Share Posted August 9, 2006 Those are vertex and fragment programs, respectively. They are GLSL shaders. You can edit them to change the way DropTeam renders some elements at runtime. For example, you could modify the way water is rendered or the way foliage sways in the wind, etc. Link to comment Share on other sites More sharing options...
yurch Posted August 9, 2006 Author Share Posted August 9, 2006 Huh. I guess that could be used to make the Tron thing or something if you knew enough about the vars involved. Any hooks along these lines that could be added for total and excessive abuse of particles? Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted August 10, 2006 Share Posted August 10, 2006 Believe me, I really would love to feed your particle habit. Unfortunately, these shaders won't help. What you really need is more generalized XML tags to work with so you can generate particles in reaction to events. Link to comment Share on other sites More sharing options...
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