Jalinth Posted August 5, 2006 Share Posted August 5, 2006 How does one go about making terrain that slows and bogs down vehicles and/or infantry? I'm thinking like with deep mud or really heavy plant life. I tried increasing the friction modifier, but even at 91 all it did was give me some REALLY good traction. Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 Well, I stil havn't found anything that does what I want, but I am getting closer to getting the map I've been working on done. Once I smooth out the terrian enough so that the Shrikes stop doing double front flips, I'll post it for all to see. Look out boys and girls, because the storm of Vendetta is coming once again to Chiron! Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted August 7, 2006 Share Posted August 7, 2006 There's really nothing right now to do that kind of bog effect that you're looking for. I'll let you know when something's ready. Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 Once again I am reminded of why I got the game Player - I've got this little feature I want. ClaytoniousRex - We'll get right on it. Look for it soon! Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 Well, it's still a major WIP, but I've got some early alpha images of the plant life that I want to slow units down. Right now I've just dropped some random clusters around. The map will have 1.3G and 1.7 atmosphere pressure. Image 2 Image 3 Image 4 With the information and hints I've dropped so far, let's see if anyone can guess the source of my idea is from. Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted August 7, 2006 Share Posted August 7, 2006 War of the Worlds? C'mon, challenge us, Sir Jalinth! Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 Nope! Not War of the Worlds. Though I can see how the red grass could make you think that. Once I get around to it, it will look much less grass like and more... fungal. Link to comment Share on other sites More sharing options...
poesel Posted August 7, 2006 Share Posted August 7, 2006 Hmm, single lamp post... Narnia? Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 lol. No, not Narnia. If you look closely at picutre number four you might notice the installation looks familer. I took the raid map and changed some parameters for testing purposes. Mainly the .raw and the textures. Here are the three main hints. Apply the 'Do All these Apply' test to your guesses ladies and gents. Look out boys and girls, because the storm of Vendetta is coming once again to Chiron! The map will have 1.3G and 1.7 atmosphere pressure. Red Orange Fungas that slows units down greatly, and is very good concelment. Link to comment Share on other sites More sharing options...
Hub Posted August 7, 2006 Share Posted August 7, 2006 [ October 21, 2006, 07:59 AM: Message edited by: Hub ] Link to comment Share on other sites More sharing options...
Jalinth Posted August 7, 2006 Author Share Posted August 7, 2006 Ding! We have a winner. It's my favorite game of all time, and so it makes sense to do something with it for my current main play game. Just a few more tweaks and I'll have an alpha version ready to post somewhere. Probably will use my old Geocities site, as I've got plenty of space on it. Link to comment Share on other sites More sharing options...
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