Honch Posted June 1, 2006 Share Posted June 1, 2006 OK, its done. My updated "Honch Custom Scenario" will be posted on CMMods in an hour or two. It includes: 1. Addition of the atomic bomb as a tech. (replacing rockets) 2. Addition of minor cities as a terrain tile with same values as forest. 3. Addition of Venezuela, India, Belgium and Netherlands (separated), French-West Africa, Morocco, Algeria, South Africa, French Equatorial Africa, Nigeria, Gold Coast, Palestine/Trans-Jordan, Anglo-Egypt Sudan, Kenya, Madagascar, Free France, Afghanistan, British Somaliland, Italian East Africa, French Somaliland, Liberia, Portugese Guinea, Aden Protectorate, Japan (off-map hex) and a few others. 4. Tweaking of various attack/defense values, build costs and times, tech levels and costs, DOW scripts etc. SS are not as effective against capital ships but harder to hit. USSR, Italian and most minor infantry starts off with weaker attack. Amphib action points reduced for all except UK/USA. More historical free unit arrivals, eg. Patton, Eisenhower, Manstein, Rommel, Montgomery, US lend lease DD to UK, De Gaulle, Leclerc, Free French units, Free Poles in Egypt, Tito, etc. etc. 5. Addition of post-surrender Soviet partisans, German surface raider capability, Japanese option of garrisoning Madagascar, creation of Free France as a nation, free Polish, Greek, Belgian and Dutch scripts, Indian and Venezuelan convoys, transfer of UK government to Halifax instead of Alexandria and others. 6. Historical German flags. Warning: The AI has not been changed as I await the first patch. So if you play as the Axis do not expect a US or UK Torch, Anvil or D-Day. Please everyone, give it a try. 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 1, 2006 Share Posted June 1, 2006 Sounds absolutely freakin awesome!!!!!! 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 1, 2006 Share Posted June 1, 2006 Are we there yet? Are we there yet? Are we there yet? 0 Quote Link to comment Share on other sites More sharing options...
Fartknock3r Posted June 1, 2006 Share Posted June 1, 2006 Seems cool. I'll dl it and give it a try. Oh ya, i especially love the part of the UK government moving to Halifax. I've always hated the UK for fleeing to Egypt. [ June 01, 2006, 05:55 PM: Message edited by: Fartknock3r ] 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 2, 2006 Author Share Posted June 2, 2006 Its uploading right now but taking forever..... Probably becuase of the localized files. 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 Honch, Pleeeeeasssseeeeee!!!!!! 0 Quote Link to comment Share on other sites More sharing options...
Fartknock3r Posted June 2, 2006 Share Posted June 2, 2006 Its up now aesopo, this must be one huge mod, its like 80 mb. 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 wow 88 megs! 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 use stardownloader! 0 Quote Link to comment Share on other sites More sharing options...
Fartknock3r Posted June 2, 2006 Share Posted June 2, 2006 Thanks, it really helped. 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 2, 2006 Author Share Posted June 2, 2006 Just noticed that the German NATO military flag is working but not the fancy contoured flag, not a big deal but I will fix it when I get a chance. Also, I had to make some changes to the Algerian,Moroccan and French-West Africa garrison scripts, again minor and I will fix soon. 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 2, 2006 Author Share Posted June 2, 2006 Changes as of 9:19 PST: 1. German flag and HQ flag changed to historical swastika. (If you don't like it, don't download it) 2. De Gaulle activation of Free French army, armor and HQ Leclerc date corrected. 3. Morrocco, Algeria and French-West Africa garrison activation corrected. 4. Free French HQ flag corrected. Let me know if you see anything else. 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 Honch, I noticed that Germany's MPP income fluctuated up to 400 something after france but then dropped to 131. I think it is a a bug if your change the industrial modifier in the game. I will check the editor to see the settings. (It was like that with your first mod too)but greaaaat mod. A lot of thing to keep track of and it is not simple to roll over the AI as before. The middle east is a fight! 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 I think something happened after i got an industrial tech increase. Looking at the campaign data - does not seem to be different industrial modifiers. Hmmmmm - did you code something in the script to cripple industrial production? 0 Quote Link to comment Share on other sites More sharing options...
aesopo Posted June 2, 2006 Share Posted June 2, 2006 BTW the Swedish convoys to germany is not working 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 2, 2006 Author Share Posted June 2, 2006 aesopo: 1. The swedish convoys only work after Sweden reaches 25% activation. I made no changes here. 2. The game turns are seasonal and simultaneous with 14 day normalization. This means that turns in summer are 1 week with 50% MPP production. Fall and Winter are 2 weeks with normal MPP production and Winter is 1 month with double MPP production. 3. If you MPPs shot up after the fall of France maybe its because of plunder as well? 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 2, 2006 Author Share Posted June 2, 2006 I have also reduced the file size significantly by removing the customization files that I didn't change. I should have done this the first time. Duh. 0 Quote Link to comment Share on other sites More sharing options...
Qyusson Posted June 2, 2006 Share Posted June 2, 2006 thanks for this great scenario! your innovative ideas will help editing forward 0 Quote Link to comment Share on other sites More sharing options...
wolflars Posted June 2, 2006 Share Posted June 2, 2006 Honch, normally I dont bother to post in forums but just lurk and read. But I am compelled to say nice work on this mod. It has revitalized my interest in this game (I started to loose faith while waiting for this next patch). I am a long time wargamer and we are now playing your mod extensively. Good job! 0 Quote Link to comment Share on other sites More sharing options...
Major Spinello Posted June 2, 2006 Share Posted June 2, 2006 I second that, this is one great awesome mod! 0 Quote Link to comment Share on other sites More sharing options...
Kuniworth Posted June 2, 2006 Share Posted June 2, 2006 Honch! Add Petrozavodsk at western coast of the Onega lake. 0 Quote Link to comment Share on other sites More sharing options...
Major Spinello Posted June 2, 2006 Share Posted June 2, 2006 ... and Kursk as a minor city! 0 Quote Link to comment Share on other sites More sharing options...
Honch Posted June 3, 2006 Author Share Posted June 3, 2006 I have added Kursk, a couple of other Russian cities and will add Petrozavodsk. I also want to add UK bombers for sub spotting in Freetown and US bombers for sub spotting in Caracas or Puerto Rico. I will post the updated scenario tomorrow. 0 Quote Link to comment Share on other sites More sharing options...
Moonslayer Posted June 3, 2006 Share Posted June 3, 2006 It could be my system but this game takes far too long to process a turn for the AI. I played it for 2 hours last night and it was stil only October '39! I gave up playng and went back to the original game version... sorry! 0 Quote Link to comment Share on other sites More sharing options...
Kryssing Posted June 3, 2006 Share Posted June 3, 2006 A truly great mod i must say, I enjoy it very much so far. Im in april 1940, the ow countries has fallen and i'm ready to strike at France. One thing i did notice and struck me as odd was a message text stating free polish corps or something contribute to the defence of the middle east. The Poles didnt come in force to the middle east before August 1942 when general Anders evacuated the remnants of the polish army in the USSR. In late 1939 when the event took place most of the polsih armed forces were in POW camps in German occupied territory or the USSR. 0 Quote Link to comment Share on other sites More sharing options...
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