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Game crash before scenario screen


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The Voodoo 2's and Voodoo Banshees have some driver problems. I've seen this when trying to load the scenario screen in CMBB (I assume that the situation has remained the same for CMAK). In this case I was testing the Diamond Monster Fusion (Voodoo Banshee) and I can't recall any particular driver that solved the problem. Interestingly playing a PBEM or TCP/IP (as a "non-host") worked, 3D battlefield and all. The problem seemed to be centered on drawing the scenario listing screen.

If you've got a little money you may want to purchase a TNT M64 32Mb. Not the fastest card, but possibly faster in a number of games than a Voodoo 2 SLI (at least for DirectX & OpenGL games).

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