rollingt Posted February 29, 2008 Share Posted February 29, 2008 I know that the "quick view", for want of a better word, shows a lot of useful information, but the problem is that the information is ambiguous. It is not the game system that determines this, but the designers, and there appears to be little or no consensus on what three little men means compared to two or four. For consistency, it would be nice if this was handled by the game, but I don't think it's worth wasting the time on when there's more important stuff to do. Failing that, a sticky note for scenario designers in the design forum detailing some system for making this reasonably consistent would be a good thing. I also like Mark's idea of putting more info in the one line description. 0 Quote Link to comment Share on other sites More sharing options...
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