MarkEzra Posted September 13, 2007 Share Posted September 13, 2007 QB Group is pleased to announce 21 NEW QB maps are ready for download at CMMODS http://www.cmmods.com The first 20 when combined with the original game files covered all the possible QB variations. Vol 2, when combined with Vol 1 ONLY, does the same. We have done our best to balance the maps for a good QB gaming experience no matter if playing the AI or Human opponent. These maps should NOT overwrite the original game maps or any other player maps. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Zatoichi Posted September 13, 2007 Share Posted September 13, 2007 Thanks to you and the rest of the team for your hard work - I look forward to trying these out! 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted September 13, 2007 Share Posted September 13, 2007 I am not thanking you. I am a selfish leech and want to suck enjoyment from other peoples work. So keep up the hard work and get more stuff out for me, Thewood, to enjoy. btw, make it snappy, I'm getting bored. PS...thanks for the hard work. 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 13, 2007 Share Posted September 13, 2007 Originally posted by thewood: I am not thanking you. I am a selfish leech and want to suck enjoyment from other peoples work. So keep up the hard work and get more stuff out for me, Thewood, to enjoy. btw, make it snappy, I'm getting bored. PS...thanks for the hard work. LOL yes, master! FYI we have plans for Volume3 already so patience, Grasshopper!! 0 Quote Link to comment Share on other sites More sharing options...
Cougar_DK Posted September 14, 2007 Share Posted September 14, 2007 Thanx guys, looking forward to try your work. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 Cougar_DK: We've come along way since Nov '99...Sure hope you enjoy them...a real labor of love for us. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted September 14, 2007 Share Posted September 14, 2007 Originally posted by MarkEzra: These maps should NOT overwrite the original game maps Nonetheless, it is worth repeating that it is the opinion of many of us that have been playing around with QBG Pack 1 that you should delete the QB maps that came with the game and play the hell out of these 41 that work beautifully. Awesome work Ma'am and Sir. Feel free to take a week or so to produce another 41 really large maps. 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 14, 2007 Share Posted September 14, 2007 were cooking up some more goodies...there is a thread in the scenario forum where people can outline what they want to see next too 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted September 14, 2007 Share Posted September 14, 2007 Thanks for your work! 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 Originally posted by Vergeltungswaffe: </font><blockquote>quote:</font><hr />Originally posted by MarkEzra: These maps should NOT overwrite the original game maps Nonetheless, it is worth repeating that it is the opinion of many of us that have been playing around with QBG Pack 1 that you should delete the QB maps that came with the game and play the hell out of these 41 that work beautifully. Awesome work Ma'am and Sir. Feel free to take a week or so to produce another 41 really large maps. </font> 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted September 14, 2007 Share Posted September 14, 2007 I do appreciate all these QB maps but though you say all possibilities are covered in your 41 maps I cannot find an "Attack OPEN" map. Have I missed this somewhere ? Thanks 0 Quote Link to comment Share on other sites More sharing options...
Cougar_DK Posted September 14, 2007 Share Posted September 14, 2007 Originally posted by MarkEzra: Cougar_DK: We've come along way since Nov '99...Sure hope you enjoy them...a real labor of love for us. Yeah I sure will, and we are some of the "old" boyz around 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 Originally posted by pcelt: I do appreciate all these QB maps but though you say all possibilities are covered in your 41 maps I cannot find an "Attack OPEN" map. Have I missed this somewhere ? Thanks No you haven't but I have...Will get that fixed and posted at CMMODS ASAP. Thank you for pointing it out... 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 The missing Attack Open File is now on CMMODS http://www.cmmods.com 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 QBG Vol 2 zip has been edited to INCLUDE the missing Attack Open file. If you have not yet Dl Vol 2 then you are fine. If you were among the first 117 either Dl the single attk file or Re- dl vol. 2...Sorry for the trouble and thanks again to pcelt for catching my error. 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted September 14, 2007 Share Posted September 14, 2007 Mark --Thanks for the extra file and for confirming that I had not gone totally dulally. Cheers 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 14, 2007 Author Share Posted September 14, 2007 You're welcome. Enjoy the attack... 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted September 14, 2007 Share Posted September 14, 2007 Just used the Attack Open QB--very good map for manoeuvre space and with a good variety of hollows and ridges to deal with in considering LOS issues and hidden movement opportunities etc. More maps of this scale with undulating ground features please.... Many thanks again to you and your QB team. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted September 15, 2007 Share Posted September 15, 2007 Great maps mate! Deleted the original SF maps and just put your ones in, they're all you need! Now all we need is an option to choose forces and QB might make a come back. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 16, 2007 Author Share Posted September 16, 2007 Over 200 downloads since posting. It is very gratifying. Mishga and I thank you all. QBG is growing as other forum members begin to add there excellent work to the QBG Vol 3. We will target for 20. But we no longer will go with the "generic map" style of Vol 1 and 2. Mishga will be working on small and Tiny maps that have much more detail and visual interest. I'll be concentrating on the Larger maps. Gonzo Gonzales, who's beautiful large rural farm map is in Vol 2 has several ideas for new QB's. Others have promised to pitch and lend their considerable talents to QBG as well. Again, thanks for your continued support. 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted September 16, 2007 Share Posted September 16, 2007 Just to mention as well....Try Tiny and Assault parameters for your QB battles. Sounds crazy but it gives the best choices in QB. I had 4 battles and won 2 lost 2 and each one was reasonable balanced...no 4 M1 Abrams vs Conscript FO with no artillery. Give it a shot. 0 Quote Link to comment Share on other sites More sharing options...
athkatla Posted September 16, 2007 Share Posted September 16, 2007 Superb maps, thanks very much. I may have missed something but I don't see any of your maps to replace the QBAssaultForest, QBAssaultRough or QBAssaultVillage2. Apologies if I have missed something, it's early and I'm old. 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted September 16, 2007 Share Posted September 16, 2007 As far as I understand it the attack parameter does not matter. As long as a map has an attack AI plan it can be a probe, assault or attack and the computer will pick a map for you and supply troops accordingly. I feel that Probe, Attack and Assault in the options screen are more for the amount of troops you get rather than which map...again I could be wrong. I am sure there are others who have a better idea how it works but suffice to say, worry not. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted September 16, 2007 Author Share Posted September 16, 2007 Meach has it exactly right: We use the setup "Attack" when designing the maps. We could have used probe or assault but felt the simplest description was Attack. When a player sets up a QB he can choose any of the modes. The game will choose force selection balance (just as it did in cmx1) which has no effect on the maps. 0 Quote Link to comment Share on other sites More sharing options...
athkatla Posted September 16, 2007 Share Posted September 16, 2007 Originally posted by MarkEzra: Meach has it exactly right: We use the setup "Attack" when designing the maps. We could have used probe or assault but felt the simplest description was Attack. When a player sets up a QB he can choose any of the modes. The game will choose force selection balance (just as it did in cmx1) which has no effect on the maps. Ahh, ok thanks. Keep up the good work. 0 Quote Link to comment Share on other sites More sharing options...
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