Mr Byte Posted September 2, 2007 Share Posted September 2, 2007 I am playing in a PBEM and set several cover arcs with the units hiding as the game progressed I saw the enemy move through the cover arcs without triggering the covering units so I setup a test in WEGO I set a machinegun in a building with a hide command and a cover arc and a RPG team with a hide and a cover arc First a sent a infantry unit through the cover arcs ....nothing I had them stand there a while nothing so then I moved them off and unhid the machine gun moved the infantry back and nothing no machine gun fire but the infantry spotted the unhidden machine gun next I sent a stryker through the RPGs cover arc ...nothing I stopped it in the cover arc ...nothing I un hid the RPG team and sent the Stryker back it sat in the cover arc for 15 - 20 seconds before finally the RPG team opened up with AKs and eventually a RPG though what use the cover arc is, is beyond me a moving Stryker would have passed by and dissapeared long before there was a reaction from the RPG team, and as I had parked the stryker just in front of the RPG team I really cannot say the cover arc is what finally triggered them to actually fire. I' not saying I have done extensive tests here but I am saying I suspect cover acrs don't work and need further testing 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted September 2, 2007 Share Posted September 2, 2007 I thought I saw someplace that units no longer unhide when units come into a covered arc. I have stopped bothering using CA's because they seem to be inconsistent in how they work. 0 Quote Link to comment Share on other sites More sharing options...
Mr Byte Posted September 2, 2007 Author Share Posted September 2, 2007 LOL I would settle for inconsistent..I just can't get them to work at all!! 0 Quote Link to comment Share on other sites More sharing options...
thewood Posted September 2, 2007 Share Posted September 2, 2007 They do seem to encourage units to fire that are "normally" reluctant to fire. I am still testing that out. 0 Quote Link to comment Share on other sites More sharing options...
SlapHappy Posted September 2, 2007 Share Posted September 2, 2007 I have found that units will move into a position to fire into a designated "cover arc" if they are out of position. However, I have not found they will consistently engage targets without user intervention when they (seemingly) should. Perhaps the spotting requirements for AI fire are greater than for user assigned fire...who knows? 0 Quote Link to comment Share on other sites More sharing options...
Mr Byte Posted September 2, 2007 Author Share Posted September 2, 2007 just did a little more testing I set up a straight road with houses either side of it in the houses I placed squads of Syrians then I gave all but one squad a hide AND a cover arc then I used the MOVE command to walk a US infantry unit along the road they made it all the way through until they got to the squad without the HIDE command then they were cut down conclusion you cannot use hide AND Cover arcs together 0 Quote Link to comment Share on other sites More sharing options...
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