SuomiKp Posted July 30, 2007 Share Posted July 30, 2007 Played this scenario from both sides and the AI was always really passive ... it didint try to take the city central just sitted at deployment area. Maybe the scenario is ment to be played human vs human but there was nothing in the scenario description 0 Quote Link to comment Share on other sites More sharing options...
Runyan99 Posted July 30, 2007 Share Posted July 30, 2007 Yeah me too. The AI sucks. Should make an okay if uninspired 2-player game. 0 Quote Link to comment Share on other sites More sharing options...
InvaderCanuck Posted July 30, 2007 Share Posted July 30, 2007 I posted something similar about this scenario. The scenario creator replied and informed me that there was an incorrect command in the AI plan. Essentially both sides are ordered to assault which results in them moving EXTREMELY slowly, moreover if you put any shots down range on them from the center they will hunker down and move even more slowly. To correct this go into the scenario editor, load the AI plans and change order 2 from assault to advance for Blue and Red. I believe those are the instructions. When I did this I had a much more aggressive AI and while I won a total victory as Syrians it could have swung either way. 0 Quote Link to comment Share on other sites More sharing options...
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