vincere Posted February 9, 2008 Share Posted February 9, 2008 I'm still having huge problems with my troops ending their move in what I think would be a good fire position, crests of hills etc, to find that they can't see ****. I just had the idea that if we had a face or target type command that told the Tac AI to finely adjust positions to get LOF on where we 'faced' or 'targeted' to. [ February 09, 2008, 05:00 PM: Message edited by: vincere ] 0 Quote Link to comment Share on other sites More sharing options...
the Fighting Seabee Posted February 9, 2008 Share Posted February 9, 2008 Yes this would be great. 0 Quote Link to comment Share on other sites More sharing options...
molotov_billy Posted February 9, 2008 Share Posted February 9, 2008 "Target" actually seems to do that pretty well. As long as one of your guys see the enemy icon and you target it, the others will adjust their location to fire on it. Much better behavior with this in 1.06. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted February 9, 2008 Share Posted February 9, 2008 The other thing that can help tremendously is to use a hunt command for the last little bit of the move. They advance until they see something and stop. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted February 9, 2008 Share Posted February 9, 2008 This was easy to do with adjustable waypoints. 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted February 10, 2008 Author Share Posted February 10, 2008 molotov_billy, yes but the thing is I majority of the squads in firing positions before units are spoted sometimes. With 1:1 representation it's a pain to move squad into what you think is a fairly good position to target X only to find the Tac AI dont spread the guys around Y mound as you would like. Or, two guys get into a good position, but the rest mill around elsewhere. It would reduce the wasted tuns and short extra movement orders hoping they align along the ridge right this time. Talking of crests and ridges, as it is I'm tending to send the squad right over to solve this problem. 0 Quote Link to comment Share on other sites More sharing options...
Pandur Posted February 10, 2008 Share Posted February 10, 2008 i dont find that all too bad, the enemy has that too. only slight annoyance, wich is understandable and locical, is that when you move up to a crest and your guys stand there, they see over it, but as soon as you go prone(MG´s ATGM´s) they dont anymore, and oyu have to hop em futher some meters. you/we whined about shooting through terrain, now its gone, dont whine becouse of this. you/we would be a bad winner i can take it 0 Quote Link to comment Share on other sites More sharing options...
dischord Posted February 10, 2008 Share Posted February 10, 2008 I was thinking I would like this command as well. "Target" is not a viable option for scouting, nor is "Hunt". Some command or command combination that says "Crawl until you can see this hilltop" would be very useful. 0 Quote Link to comment Share on other sites More sharing options...
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