PseudoSimonds Posted September 15, 2005 Share Posted September 15, 2005 Red? 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 15, 2005 Share Posted September 15, 2005 Vincere, I believe they will still buy to hammer their own insurgents and counter a threat from similar neighbours.Sure. But low end 1950s Soviet armor upgraded in the 1960s or 1970s can do that no problem. Most of the 3rd rate military powers, including the dirt poor ones in Africa, have enough junk on hand to deal with domestic problems. And since their neighbors generally have the same junk, all they have to do is keep up the numbers and that's good enough. For example, one ME nation has 4000-5000 tanks on hand. Sounds impressive until you see that many aren't in service and many that are haven't been upgraded in 30 years. And evem of they have been, there is no air force to protect them. So on and so forth BTW, as a philosophical point... we do not make games to honor people. We make games to simulate interesting aspects of warfare. Some games are made with patriotism in mind, and it shows. The two shouldn't have anything to do with each other. Steve 0 Quote Link to comment Share on other sites More sharing options...
dangerousdave Posted September 16, 2005 Share Posted September 16, 2005 Originally posted by Battlefront.com: A setting is only as interesting as the game system that simulates it. A simulation is only as interesting as the setting it recreates. They are linked together. A good sim designer can make ANY setting interesting if the sim is set up correctly. Conversely, if the simulation is great but the setting dull.. that ain't going to work. One of the problems I have with the "WWII Bigots" (hehe...) is that they think no other setting offers the same possibilities for interesting gameplay. I disagree completely. It's just that some of the other topics, like Vietnam or WWI for example, are more difficult to make fun and interesting because the subject matter isn't so straight forward as WWII is. Meaning, a mediocre developer has a better chance of making a decently realistic WWII game that is at least enjoyable to play than with other settings. Therefore, it isn't the setting that is the problem... it is the skill which it takes to make some of these settings interesting. If realism is compromised, then it becomes much easier since the developer can fudge their way around the issues. BTW, I never said helos were not in the cards for CMx2. What I said is we have no plans on doing hot LZ type helo ops where you have troops loaded transported and deployed by air. That's a big deal thing to do and we don't see any reason to do it in the near future. Steve Glad I misread that part about the helos. I'm not a total WWII snob in that I do believe a good modern game is possible. I rather enjoyed TacOps when I was playing it, but it didn't "stick" like CM has. I will look forward to see what you guys do with a more modern battle. I'm sure whatever you guys have in store for us will be a blast, given past performance. But I REALLY want the WWII game with X2, and of course, I want it NOW. And Space Lobsters really means Starship Troopers, yes? Lobsters are pretty much the same as the Bugs. That was one of my favorite AH board games back in the day. 0 Quote Link to comment Share on other sites More sharing options...
jim crowley Posted September 16, 2005 Share Posted September 16, 2005 Originally posted by Battlefront.com: Hmmmm.....could this be a clue? 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted September 16, 2005 Share Posted September 16, 2005 Originally posted by Battlefront.com: Vincere, And that my friends is one of the reasons why Steve and Battlefront rocks . //Salkin 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted September 16, 2005 Share Posted September 16, 2005 Vincere, For the record it was not I who suggested an Iraq game to honour brothers or whaterver fighting. Steve Vietnam or Afghanistan hint. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted September 16, 2005 Share Posted September 16, 2005 Yeah, sorry Vincere. My posting style sometimes makes it look like everything I am saying applies to the person mentioned at the top. That is often not the case, but of course it is hard to tell. I try to keep this in mind but often forget Steve 0 Quote Link to comment Share on other sites More sharing options...
Ivan Drago Posted September 16, 2005 Share Posted September 16, 2005 Lesse... 1.Steve is tired of quibbling WW2 uber-grogs constantly freaking out about the wrong pair of underpants on some obscure Finnish unit. 2.Steve says Modern warfare is perfect setting for CMx2 3. Steve says NATO large scale warfare, presumably including fantasy NATO vs. Warsaw Pact scenarios, involve high tech turkey shoot slaughter fests that wouldn't be very fun to play, and may be out of scope even. This makes sense, althought I would still love a fantasy scenario of that sort. Personal Conclusion: Leaning strongly on the modern small-scale engagements, maybe even fantasy scenarios between modern Euro nations. Hehehe, the surprise is sure to be that much sweeter after all that waiting... 0 Quote Link to comment Share on other sites More sharing options...
Peter Cairns Posted September 16, 2005 Share Posted September 16, 2005 Wouldn't a modern setting cut in to thr "Balkans on Fire" market, Bit daft to bring out a game which competes with your also selling, even if you are only marketting it. My money ( being scots that's a half Groat...), is still back to the Future, Operation Cobra. Oh just as a thought if you take Gobra and put the enemy to the North not south but keep the Brits in the east and the Yanks in the West, you pretty much get the liberation of Kuwait.... Peter. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted September 17, 2005 Share Posted September 17, 2005 Wouldn't a WW2 setting cut into the Strategic Command market? 0 Quote Link to comment Share on other sites More sharing options...
stoat Posted September 17, 2005 Share Posted September 17, 2005 I think that people who play SC and CM, even if they play both, play them for different reasons. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted September 17, 2005 Share Posted September 17, 2005 Right. And is CMx2 a tank sim? 0 Quote Link to comment Share on other sites More sharing options...
Barrold Posted September 17, 2005 Share Posted September 17, 2005 I agree with that stoat. OTOH, I can see where a Napoleanic setting might interfere with the excellent looking title from HistWar. BDH 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted September 17, 2005 Share Posted September 17, 2005 And if Steve's recent posts are any indication a modern CM will likely be set 10-20 years later than Balkins on Fire, and won't be in the Balkins either. Although, I think it would be fine if it were... 0 Quote Link to comment Share on other sites More sharing options...
Dogface Posted September 17, 2005 Share Posted September 17, 2005 That is why they are going with my idea: The Pig War of 1859-1872 or for the grogs The Aroostook War. They dont even have to step in that awful "what to do with the 1:1 and WIA" mess. 0 Quote Link to comment Share on other sites More sharing options...
_Axe_ Posted September 17, 2005 Share Posted September 17, 2005 You people are all nuts. And probably in conflict with the law, which I also don't find amusing. :mad: :mad: :mad: GIVE IT A REST ALREADY!!!!111!!1!!11 :mad: :mad: :mad: :mad: :mad: 0 Quote Link to comment Share on other sites More sharing options...
PseudoSimonds Posted September 17, 2005 Share Posted September 17, 2005 Yellow? 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted September 17, 2005 Share Posted September 17, 2005 Axe, are your smileys 1:1 or abstracted? 0 Quote Link to comment Share on other sites More sharing options...
Salkin Posted September 17, 2005 Share Posted September 17, 2005 Originally posted by junk2drive: Axe, are your smileys 1:1 or abstracted? There's nothing smiley about Axe's smileys ! //Salkin 0 Quote Link to comment Share on other sites More sharing options...
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