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No altitude advantage?!


Brent Pollock

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One thing that struck me as odd from the get go was the card penalty for height. Usually in air combat games, height is an advantage...what am I missing in the design that actually makes height an advantage, other than your opponent having to ditch cards to come up to you...which seems more a defensive advantage than an offensive one :confused:

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Yes, that's correct Brent.

After playing a bit you will notice that DIF gives you the same advantages you'd have in any air combat game (or in real life). Altitude means energy. You need to expend energy to climb, but you gain energy by diving. Usually air fights start "high and fast" (every pilot wants to pump up maximium energy) and end up "low and slow".

Martin

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