PowerGmbH Posted August 24, 2007 Share Posted August 24, 2007 Hello all, now available the Szeanrio "1939 World in Flames" complete playable for Multiplayer or Hotseat featuring themost equivalent imitation of the World in 3. Sept 1939. Link here: http://www.panzerliga.de/dt/docs/forum/viewtopic.php?t=2281 Some ideas for Allies: important to have Italy fought in Abessinia in Early 1940 to keep control of africa. Important to know if the ennemy will fight or not in Ruassian/Japanese Front Japan should go defensive in China by mid 41, in order to have control of NL-India AND some Oilwells of British Commonwealth by the entry of USA. Axis can go as usual in Szenario 1939 FallWeiss, but should decide weather to help in Abessinia or not, and should not forget to prepare Japan for the big ennemy instead of only fighting down China. Only fighting CHina IS mortal if there are no diplomatic AND/OR preparations for Indochina as well as NL-India and maybe the coup of Pearl Harbour by an Surprise attac. Have fun and send me any details that should still be done better. Anyway it is now a little better/good balanced maybe a little too much allies, as the calculation od a equal MPP is based on Axis take and Hold: NL,DK,E,P,Egypt,Algeria,YU,TUN,SYR,IRQ,ABessinia,H,BG,RO, 6 Cities of USSR, as well as F-Indochina, Thail., as well as 4 Cities of CH, AND 2 Oilwells and 3 Cities of East Br. Commonwealth, AND Phillipines. So Axis MUST advance as strongas in Fall weiss Szenario to have a balanced MPP. HAVE FUN! Link to comment Share on other sites More sharing options...
borsook Posted August 24, 2007 Share Posted August 24, 2007 Does the title mean it won't work with 1.06? Why it's for 1.05a? Link to comment Share on other sites More sharing options...
Terif Posted August 24, 2007 Share Posted August 24, 2007 It works also with 1.06 Link to comment Share on other sites More sharing options...
Gorgin Posted August 24, 2007 Share Posted August 24, 2007 Small point. Caracas is the capital of Venezuela and not Colombia. And Maracaibo is also in Venezuela, not Colombia. You may wish to edit the Localization file accordingly. Nice scenario Link to comment Share on other sites More sharing options...
sandy Posted August 24, 2007 Share Posted August 24, 2007 This mod looks very interesting. I tried to play it, using ver 1.05a of SC2 Every time I start it, I get a black screen of death and my PC reboots. Any suggestions...please? WinXP Athlon FX-57 2 Gig Ram, runs everthing else. (This is NOT the Toshiba laptop that kept crashing with CMSF, now fixed) [ August 24, 2007, 02:31 PM: Message edited by: sandy ] Link to comment Share on other sites More sharing options...
Moonslayer Posted August 24, 2007 Share Posted August 24, 2007 Great mod. A few rough edges (some already mentioned) such as: Japanese fighter sprites have 'wrong' colour white on them; Sicily is isolated from the Sicilian port and hence the Italian unit is stuck; USSR activation is extremely slow (1942 and still no sign of declaring war); Brazil should be pro USA not pro Axis. May be others but still have a way to go to finish the scenario. There is a set of Japanese sprites available (forget where) and I have a copy of them. The game would be even better with them I like this mod... having great fun smashing the pacific at the moment... decided NOT to attack pearl harbour yet though Link to comment Share on other sites More sharing options...
targul Posted August 24, 2007 Share Posted August 24, 2007 I downloaded and when I attempt to play I get an error msg about spirits. Could someone advise which files go to which folders so I can verify if I put them in the correct places. Thanks for the trouble. Link to comment Share on other sites More sharing options...
Moonslayer Posted August 25, 2007 Share Posted August 25, 2007 Both the CGN file and the file folder should go directly to the 'campaigns' folder. May have corrupted during download, maybe you could d/l again? Link to comment Share on other sites More sharing options...
targul Posted August 25, 2007 Share Posted August 25, 2007 Both files listed verified but error msg is the same. Failed:(draw_sprite_on_map_surface) Segmentation Violation. Sure I hae messed something up but dont know what. Anyone can advise please? Link to comment Share on other sites More sharing options...
PowerGmbH Posted August 25, 2007 Author Share Posted August 25, 2007 Works with 1.06! have confound. In case it does n t work, better downlaod again and check that the file is in campaign folder. and that there are boths folders: Wordl in flames.cgn AND the other one (named: "_1939 World in flames" ) as folder also in which should be the Bitmap file as well as scipts and other files. to Gorgin: thanks: next update will be named Venezuela, problem was i had 2 Countries to form and only one country left, so normally it is Colombia-Venezuela, but Venezuela plays more role so i ll rename it. to Moonslayer: Sicily is terribly difficult to paint as i had not enough fields to represent this island. any idea ho to match a Port AND the city AND the possibility of invasion? plz send Sreenshot by email if idea. Tnx . to :dastoeckl@hotmail.com Maybe also send me the sprites file of Japanese as to have them analyzed. For URSS Readyness: ill have then the Readiness of URSS get up some percents more from 1.1.41 on with the next update. Any ideas for thsi map dont hesitate to sent them to my email or post script ideas. if somebody is interested in a email SCPBEM also plz send me 1 turn. Also any wrong or not engough sript reactions to allies or Axis activities plz post. would be great if I could balance a little better with some experiences of yours. Link to comment Share on other sites More sharing options...
arado234 Posted August 25, 2007 Share Posted August 25, 2007 Targul i got the same messages when i tried downloading some of the mods(the third reich one for eg.). Link to comment Share on other sites More sharing options...
Moonslayer Posted August 25, 2007 Share Posted August 25, 2007 You guys having issues do have the latest directx and graphics drivers, don't you? Nothing wrong with the files that I downloaded so probably a problem with your software... however, cannot think of a single reason why these mods should cause you issues. Link to comment Share on other sites More sharing options...
Frost Posted August 25, 2007 Share Posted August 25, 2007 Cool mod, now I command you to finish it! p.s. get the Japanese Sprites in there. Link to comment Share on other sites More sharing options...
targul Posted August 26, 2007 Share Posted August 26, 2007 Nope my directx is up to date and graphics drivers. I play alot of MMORP games so those have to be kept up to date or you aint playing. Yea I had the problem with Third Reich but someone told me where to place the files and it worked. I am sure I havent placed one of the files correctly but dont know which so this one may not be playable for me. Too bad sounded like it might have been a good mod. Link to comment Share on other sites More sharing options...
Terif Posted August 26, 2007 Share Posted August 26, 2007 @targul: You can try to change the resolution (e.g. to 1280x1024 or lower), if this doesn´t help it is best to post in the tech support forum so Hubert can help you solve the problem . Link to comment Share on other sites More sharing options...
PowerGmbH Posted August 26, 2007 Author Share Posted August 26, 2007 Frost: where are these Japanese Sprites? did`n't find any attached or any link. plz send link or email. Tagul: check if the files are unpacked in the right folder. so do the download "save in": then search Strategic Command 2/Campaigns/"1939 world in Fire.zip" there you unpack ( with WINZIP) after unzipping there should be a file: .../Campaigns/1939 World in Flames.cgn and A Folder: .../Campagigns/_1939 World in Flames In this Folder you should find Folders named: Map Data, Scripts , Sound ,Bitmaps , Interface, and Localization.txt, and Campaign.exe or so. If these files are correctly there and in the same folder as all other campaigns you shoulod be able to load the Scenario. Check this out. Link to comment Share on other sites More sharing options...
Frost Posted August 26, 2007 Share Posted August 26, 2007 Powergmbh, I have a bitmap file of the Japanese sprites already ready to go, how do I get it to you? E-mail? Link to comment Share on other sites More sharing options...
Frost Posted August 26, 2007 Share Posted August 26, 2007 Powergmbh, Three problems I noticed while playing... You have Houston and a couple of oil field in the United States as a seperate country, they actually go Axis a little bit. The Sicilian port is definitely a problem, but that's been said before. I would also watch the amount of available units you allow, because your using such a large map, the strategic level is even bigger than normal. I wouldn't give Germany access to 16 plus Corp units, besides the more units you allow, the slower the AI will go. That's my two cents... Link to comment Share on other sites More sharing options...
Moonslayer Posted August 26, 2007 Share Posted August 26, 2007 Frost, Houston is a separate country only temporarily to simulate the oil exports to Japan. The two USAs are amalgamated later in the scenario Link to comment Share on other sites More sharing options...
Kuniworth Posted August 26, 2007 Share Posted August 26, 2007 Originally posted by Frost: Powergmbh, Three problems I noticed while playing... You have Houston and a couple of oil field in the United States as a seperate country, they actually go Axis a little bit. Well is'nt that what the current president from texas are doing in a way? Seem pretty realistic to me... Link to comment Share on other sites More sharing options...
PowerGmbH Posted August 27, 2007 Author Share Posted August 27, 2007 Kuniworth: Right, seems anyway that Texas and California actually want to play a "special" role in US Politics, but some guy like our Austrian Schwarzenegger may be "cleaning up" better than an other one who only speaking making nothing... To Frost: my email: dastoeckl@hotmail.com the Sicilly Problem is now cleaned, and will be updated next Saturday, with some other details. For the total allowed Units i'm not so shure, i taked it almost like in "Fall Weiss" Scenario. I also had the problem to know how much Carriers will I allow to Japan or tu USA. Any Idea? The point is Japan had at best times 12, and USA in 1945 increible 34 Carriers. Should i Really allow 34 Carriers?????? Any suggests? Link to comment Share on other sites More sharing options...
Blashy Posted August 27, 2007 Share Posted August 27, 2007 Remember that units represent a "group" So a carrier is not just ONE ship. Start with 1 third of that, 4 and 11. Link to comment Share on other sites More sharing options...
Moonslayer Posted August 27, 2007 Share Posted August 27, 2007 Powergmbh: if the scale was the same as the vanilla scenario then I would indeed allow all those vessels... but the scale is much smaller. I would probably half the allowed units compared to the 1939 fall weiss scenario and use 6/17 for Jap/US carriers. But then I love ships Link to comment Share on other sites More sharing options...
PowerGmbH Posted August 27, 2007 Author Share Posted August 27, 2007 In WIkipedia I found a list of mayor vessels in Sept 1939. Problem : japan doesnt figure there. Info as follows: GB F D USA Carrier 8 2 0 6 Battleships 15 7 2 15 Panzerships 0 0 3 0 light Cruiser 15 7 2 18 Heavy Cruiser 49 12 6 19 Destroyer 201 71 22 k. A. Subs 38 76 57 90 So HOW would you represent these ships in the map??? For example there was a Light Cruiser "Admiral Graf Spee" stationed near Argentinia when the war begun. so as ships are groups would the representation be a 5 points Cruiser ok? or is this too much? or not enough? in any case if somebody would have an idea or a list in how much ships any nation should have ( and get by the time ) and also in whitch theatre to put the ship i would be grateful. It s not so easy it seems... Same for if somebody has a link or a list of Carrier Groups active from Japan and USA by Oct 39, as well as the following Ship-Production until 41. To Moonslyer: i have a doubt if only 6 Carriers bring the game fun of the pacific scenario, as every carrier can only make one attac per turn... take a fortress like Midway seems almost impossible to me with only 4 or 6 Carriers where these Carriers also are divided in West North and East Groups.... Or other solution: Increase the Attac Values of a Carrier, but this seems to be too impredectible for the results, could be that te carrier then results the Ultimative Warmachine... Link to comment Share on other sites More sharing options...
Moonslayer Posted August 27, 2007 Share Posted August 27, 2007 Here's a couple of useful sites; Japanese Navy Awesome OOB Site Link to comment Share on other sites More sharing options...
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