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Battlefront is now Slitherine ×

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An oddness duly redux.

Months of normalcy shattered!

In a gnat's heartbeat.

Yep, some are the folks

Who will ANNOUNCE! that they are leaving,

Or,

About to,

A'times they feel... anxiolytic Word-fear,

Or,

'Em nuts & bolts have got all

Jumbled and screw-loose.

Yet... FEW are the number who announce!!

They are back,

Even though,

Indelicate derelict are the SC Cats

Who never knew so & so was gone.

You cannot do that @ Hotel California,

However,

As no one will hear ANY!

Yells or screams,

Even,

From... The Emperor of Ice Cream.

Sorta like here I'm livin' it out,

With all refuseniks

Who just will NOT - stand up and cheer!

(... these last -oh, half dozen years,

giv or take 7 days)

Should you dissent from

The... "amassed Crass Media view,"

Which,

As we know,

Has no News, and, as our vanilla Emperor

Sans proper clothes,

Whose too attuned to dirty-Rat

PlutoCrat cues.

Anyhow,

I do like your suggestion

RE: "Variable # of Experience Medals."

In exacto facto,

I had suggested just such

A preposterous,

Albeit, reat unprepossesing thing

Quite awhile ago,

Feeling

Four

Was more than enough.

VERY scary. :eek:

That you and I would have a similar longing.

Or,

Some... same insane and gone-wrong Familiar,

For that matter.

Loki for you,

I'm sehr certain of it, and any ol'

Ash-can involved

Elm Street alley cat for me.

OK,

It's how the revolving door

@ Hotel California solves concealment, but,

I ain't liken it much. :eek:

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Yes experience is turning out to be the real missing link in my Battle for Russia scenario.

Problem is that 2 star german units go up to 4-5 stars from start of barbarossa to dec 41 = they get almost twice as good while in reality they would be worn down.

5 stars is not working out for me at all.

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Well Kuni, how do you keep them from getting so much experience.

The game engine decreases experience in relation to the amount of reinforcements a unit takes.

So make the German formations take more casualties as they carry on the campaign.

A couple of ways off the top of my head is to reduce their attacking strength, or increase defense of USSR units, initially. Give USSR a higher IW and AT levels for instance or perhaps start them with higher experience=harder to kill. Reduce supply of attacking units or experience levels, decrease starting readiness and morale.

Surely something can be done, forget the historical comparisons and tweak the engine to get the desired results.

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Surely something can be done, forget the historical comparisons and tweak the engine to get the desired results.
Best advice I've seen

In a blue Skando Mondo Moon.

And that's quite a while.

Yea,

Once V 1.05 hits the show-room floor,

And IF

The shy cats will do as you suggest, SM,

Why,

They'd have THE game they've been clamoring for

All these dry-dessicate, WW-2 GS days. :cool:

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