Paddington Posted October 17, 2002 Share Posted October 17, 2002 I downloaded the anticencor patch that schoerner did. The read me says I should hear a windows "plim!" sounds when the patch is working... Now I cant hear any noice, the dos screen that apears does also nothing. Cmbb just starts whit the normal wg! What did I do wrong? -The Bear Paddington Link to comment Share on other sites More sharing options...
Bruno Weiss Posted October 17, 2002 Share Posted October 17, 2002 Is the sound on? Link to comment Share on other sites More sharing options...
Paddington Posted October 17, 2002 Author Share Posted October 17, 2002 Yes... should the dos screen doo something? Once I got it to work whit the silent version, now i`ve got no luck Link to comment Share on other sites More sharing options...
Pantherbait Posted October 17, 2002 Share Posted October 17, 2002 Where's this patch available at ? Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 Padington: 1. Are you referring to the symbols in the scenario-screen, or the naming in unit's details window (or editor)? 2. Did you wait for the second Windows sound (or if you've assigned no sound for that action, did you wait, till the console terminated), BEFORE you left the CM2-startscreen? 3. Please read the readme carefully and let me know if the problem still persists/gets solved. Schoerner [ October 17, 2002, 02:33 PM: Message edited by: Schoerner ] Link to comment Share on other sites More sharing options...
Paddington Posted October 17, 2002 Author Share Posted October 17, 2002 The dos window was not terminated. Cm just lauched before anything hapend... Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 PLEASE read the readme carefully. Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 @Panterbait: You can find it @ The Proving Grounds http://www.garykrockover.com/cmbb/ Link to comment Share on other sites More sharing options...
Paddington Posted October 17, 2002 Author Share Posted October 17, 2002 Didn`t understand the manual so good... I changed the wait time to 0... Now i can hear the sounds... but no ss yet... Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 Are you joking? Set the time back to 90000, start the loader, jump over the CDV-intro movie and wait till CM2 is loaded. Jump to the desktop with ALT+ESC or ALT+TAB and !WAIT! till the DOS-box is closed AUTOMATICALLY. Back in the game, you have the SS instead WG. Maybe i should rewrite the readme. Link to comment Share on other sites More sharing options...
Juju Posted October 17, 2002 Share Posted October 17, 2002 Working just fine. Nice one, Schoerner. Thanks. bTW, the loading process took only two seconds on my machine. [ October 17, 2002, 04:21 PM: Message edited by: Juju ] Link to comment Share on other sites More sharing options...
Hertston Posted October 17, 2002 Share Posted October 17, 2002 So you have to do this every time you run the game ? [ October 17, 2002, 04:20 PM: Message edited by: Hertston ] Link to comment Share on other sites More sharing options...
Juju Posted October 17, 2002 Share Posted October 17, 2002 Originally posted by Hertston: So you have to do this every time you run the game ?By the looks of it, no. Could be that you'd have to do it each time you actually start up your machine. Simply reboot, and check. Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 Maybe a few words to the technical background (not many crackers here, eh?): The loader does in no way affect the CM executable. It leaves the copy-protection untouched. It "only" changes CM's-process memory. Therefore the CombatMission process is called by the loader to gain full access rights to the target-process. It waits till it's fully loaded and decrypted into computer's memory, then the patcher searches for the byte-sequences in CM's process-memory and changes them. Therefore it should be correctly called LOADER or MEMORY PATCHER, but not PATCH. Conclusion: everytime you want the changes, you need to start CM with the loader. Why this solution? 1. It would have taken much more time, to find the encryption algorithm of the strings (they are encrypted). 2. CDV's version is encrypted with Safedisc v2.7x and atm v2.7x isn't cracked. 3. I didn't even want to try any cracking, 'cause CM is worth every cent and even more. Hope this claryfies some things. [ October 17, 2002, 05:01 PM: Message edited by: Schoerner ] Link to comment Share on other sites More sharing options...
Hertston Posted October 17, 2002 Share Posted October 17, 2002 Originally posted by Schoerner: 1. It would have taken much more time, to find the encryption algorithm of the strings (they are encrypted). Hehe... so you had a look then The copy protection I can live with (as my DVD drive can) as it doesn't slow loading times (much) - it's usually only a real pain when it needs to access during a game (Morrowind !!). Nobody was expecting a "cd crack", just a "WG crack". Thanks Schoerner.. much appreciated. Best way I've found to use it is play with the timer so the patcher does it's stuff just as the menu comes up after the titles (which I've replaced with some pictures and and a better soundtrack, so I'm happy to let them run). Don't even notice it happening then Link to comment Share on other sites More sharing options...
Schoerner Posted October 17, 2002 Share Posted October 17, 2002 I just finished the "Blitz" versions of the loader. They have a much faster memory-patching process. The new V2 packages (german and english) incl. the Blitz-versions will be available soon at Tom's CMHQ and Gary's The Proving Ground. Link to comment Share on other sites More sharing options...
Snarker Posted October 18, 2002 Share Posted October 18, 2002 Originally posted by Schoerner: Maybe a few words to the technical background (not many crackers here, eh?): The loader does in no way affect the CM executable. It leaves the copy-protection untouched. It "only" changes CM's-process memory. Therefore the CombatMission process is called by the loader to gain full access rights to the target-process. It waits till it's fully loaded and decrypted into computer's memory, then the patcher searches for the byte-sequences in CM's process-memory and changes them. Therefore it should be correctly called LOADER or MEMORY PATCHER, but not PATCH. Conclusion: everytime you want the changes, you need to start CM with the loader. Why this solution? 1. It would have taken much more time, to find the encryption algorithm of the strings (they are encrypted). 2. CDV's version is encrypted with Safedisc v2.7x and atm v2.7x isn't cracked. 3. I didn't even want to try any cracking, 'cause CM is worth every cent and even more. Hope this claryfies some things.Schoerner, I love this approach. Not only did you preserve the integrity of the actual buying process (yeah, you W4r3z 8oYz pay attention) but provided a clean remedy for those annoyed by the Waffle Grenadienes. Link to comment Share on other sites More sharing options...
Keke Posted October 18, 2002 Share Posted October 18, 2002 It doesn´t work for me. I guess it doesn´t work for Finnish version (don´t ask me why). Link to comment Share on other sites More sharing options...
Michael Dorosh Posted October 18, 2002 Share Posted October 18, 2002 Originally posted by Keke: It doesn´t work for me. I guess it doesn´t work for Finnish version (don´t ask me why).Because SS in Finnish is actually üäö üäö? Link to comment Share on other sites More sharing options...
Keke Posted October 18, 2002 Share Posted October 18, 2002 dp [ October 17, 2002, 07:49 PM: Message edited by: Keke ] Link to comment Share on other sites More sharing options...
Keke Posted October 18, 2002 Share Posted October 18, 2002 The language of the game is English in the Finnish version. Only the PDF-manual is in Finnish. Link to comment Share on other sites More sharing options...
Keke Posted October 18, 2002 Share Posted October 18, 2002 Seems to be a double post time with my computer... Link to comment Share on other sites More sharing options...
Schoerner Posted October 18, 2002 Share Posted October 18, 2002 Originally posted by Michael Dorosh: </font><blockquote>quote:</font><hr />Originally posted by Keke: It doesn´t work for me. I guess it doesn´t work for Finnish version (don´t ask me why).Because SS in Finnish is actually üäö üäö?</font> Link to comment Share on other sites More sharing options...
Keke Posted October 18, 2002 Share Posted October 18, 2002 Originally posted by Schoerner: @Keke: i really can't help you with that much information you gave to meI did exactly as told in readme. After the second "plim" nothing changes in the game. Nothing. Still the same fantasy waffengrenadiers doing their fantasy war crimes... Link to comment Share on other sites More sharing options...
Schoerner Posted October 18, 2002 Share Posted October 18, 2002 Please describe exactly what you did (and how did you check the WG-units, did you wait till the DOS-console was closed,...) and what system specs do you have? Link to comment Share on other sites More sharing options...
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