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Minor bug: AT gun kill counted twice


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I had an M4A1 Sherman rolling towards the location of a known AT gun (later to be revealed as a 75mm IG). As I'd lost contact with the gun, it was just a black cross on the map -- as soon as the Sherman had LOS to it, I ordered it to area fire at the gun's foxhole. The gun crew promptly abandoned the gun and ran, but my Sherman kept belting the area with HE for the rest of the turn. At first the gun was shown as 'abandoned', but after a few more shots from the Sherman it was shown as 'knocked out'. When I viewed the Sherman's kill stats it said '2 guns destroyed', and this was the only one I faced in the battle.

It appears the kill counter was set once for the area-affect shot that caused the gun to be abandoned, and then incremented again when the gun was knocked out, even though the gun was already abandoned, and thus 'out of action'.

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