aka_tom_w Posted July 15, 2002 Share Posted July 15, 2002 You gotta See this: Kump's CMBB SC Sneak Preview Report (articles AND pics!) Many thanks! -tom w Link to comment Share on other sites More sharing options...
Wolfe Posted July 15, 2002 Share Posted July 15, 2002 Preview in Wellington - Chris Link to comment Share on other sites More sharing options...
Wolfe Posted July 16, 2002 Share Posted July 16, 2002 MGs on Tanks and Vehicles in CMBB - Chris Link to comment Share on other sites More sharing options...
aka_tom_w Posted July 16, 2002 Share Posted July 16, 2002 Full game movie replay is OUT. its official Dan says so here and I Quote: re: Full Movie Play back... "KwazyDog Administrator Member # 302 posted July 15, 2002 10:05 PM Sorry guys, this one didnt make the cut. Actually, Charles looked at this one for CMBO and decided that it would take a lot of work to get right, and thus we have never had high hopes of it making it into CMBB. There were many more important features ahead of it...I think everyone would prefer better combat modelling over playback. Something we will definately be looking at again for the rewrite though! Dan " Link to comment Share on other sites More sharing options...
aka_tom_w Posted July 16, 2002 Share Posted July 16, 2002 bump Link to comment Share on other sites More sharing options...
Wolfe Posted July 17, 2002 Share Posted July 17, 2002 Purty new Bones! Yeah ok,, the CMBB graphics rock but umm, what's it got under the hood? Bones Thrown! - Chris Link to comment Share on other sites More sharing options...
Wolfe Posted July 18, 2002 Share Posted July 18, 2002 AFV fighting and the new "Death Clock": CMBB Question about that Death Clock Improvements in sound in CMBB: Sound Effects in CMBB - Chris Link to comment Share on other sites More sharing options...
Ami Posted July 22, 2002 Share Posted July 22, 2002 BUMP Link to comment Share on other sites More sharing options...
Wolfe Posted July 30, 2002 Share Posted July 30, 2002 Games Domain Screens Ingaming Screens 5 New Screenies Percentage of Gun Hits Seems High Results of the So Cal Preview Lets Talk about Optics! QB Generator in CMBB Arty improvements in CMBB Different sub-groupings of Soviet Troops in CMBB Cavalry for CMBB? Aviation CMBB: Interview about details of European Release London Sneak Preview part Deux CMBB: Exploding T-34 Tanks? - Chris Link to comment Share on other sites More sharing options...
Wolfe Posted July 30, 2002 Share Posted July 30, 2002 How do the fronts differ in CMBB? - Chris Link to comment Share on other sites More sharing options...
Wolfe Posted August 3, 2002 Share Posted August 3, 2002 New screenshots! Computer and Video Games Interview CDV Screenies - Chris Link to comment Share on other sites More sharing options...
Wolfe Posted August 13, 2002 Share Posted August 13, 2002 And the clouds parted, the Earth trembled, the animals cowered, and a BONE Emerged!!!! - Chris Link to comment Share on other sites More sharing options...
aka_tom_w Posted August 13, 2002 Share Posted August 13, 2002 only a bump -tom w Link to comment Share on other sites More sharing options...
wayne.hatcher@hok.com Posted August 14, 2002 Share Posted August 14, 2002 GREAT JOB Link to comment Share on other sites More sharing options...
Wolfe Posted August 16, 2002 Share Posted August 16, 2002 More new info and a few new screenies: Infantry Sounds Optics in CMBB: How are They Better? CDV Screenshots CMBB: Is there an End-Turn randomizer? - Chris Link to comment Share on other sites More sharing options...
aka_tom_w Posted August 16, 2002 Share Posted August 16, 2002 More on Optics From: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=1;t=026043 " Moon Administrator Member # 386 posted August 15, 2002 06:40 AM Better rangefinding is only one of the capabilities of good optics that CMBB models. But there is more than that. Narrow field of view making tracking of moving targets more difficult for some tanks(especially at close ranges), for example. Or nighttime and adverse weather (including temperature) sighting abilities (impacting ranges and spotting chances). Besides simply rating optics as "good", other "ratings" include for example "narrow" or "long range" or "binocular" to simulate this. Martin -------------------- "Nobody dies." - When Trumpets Fade " Moon Administrator Member # 386 posted August 15, 2002 05:45 PM Some good and correct points about binocular systems. Perception of depth IS improved, even without "donkey ears" binoculars systems, and especially when one has to look through the sight for more than just a few minutes. All the points mentioned (ease of use, eye strain etc.) really combine into making binocular systems somewhat superior to a monocular system in viewing quality, which really is what is rated in CMBB, with various implications on gameplay. The reason why the binocular sights were dropped from what I read was due to ease of production and complexity of design more than anything else. Dual-magnification optics are taken into consideration, as well as optical fillers (which only the Germans used in a way that it actually improved sighting it seems) and even glass quality (affecting among other things edge sharpness and contrast, the most visible thing are the "bubbles" somebody mentioned in this thread, which were often found in poor Allied sights, especially early war). Optics with high magnification also behave in the game as you would expect - excelling at long ranges, but rather detrimental when firing at moving targets at short ranges. And so on... but really what has to be kept in mind is this - optics can tilt the favor to one tank or another in a one on one duel, but they are rarely decisive all by themselves, as their effects on armored shootouts, all things considered, are fairly small. In your typical CMBB style combat situation, you can fire at a tank even when you can't see all the bolts on its armor It's the extreme ranges (Steppe) and environmental conditions (fog, night, rain etc.) where differences in optics start to really kick in. -------------------- "Nobody dies." - When Trumpets Fade" Link to comment Share on other sites More sharing options...
aka_tom_w Posted August 19, 2002 Share Posted August 19, 2002 lost on the 3rd page? WHAT?!! bump -tom w Link to comment Share on other sites More sharing options...
Steve Clark Posted August 19, 2002 Share Posted August 19, 2002 Thank you. Link to comment Share on other sites More sharing options...
The ol one eye. Posted August 20, 2002 Share Posted August 20, 2002 BumpityBump Link to comment Share on other sites More sharing options...
Wolfe Posted August 21, 2002 Share Posted August 21, 2002 IGN screenies. Mostly old; one new. New CMBB Pics New Turan II Pic - Chris [ August 21, 2002, 03:23 PM: Message edited by: Wolfe ] Link to comment Share on other sites More sharing options...
Wolfe Posted August 28, 2002 Share Posted August 28, 2002 Interview with Moon at Warfare HQ - Chris Link to comment Share on other sites More sharing options...
gredeker Posted August 29, 2002 Share Posted August 29, 2002 SPOILER - WARNING - SPOILER From the Hill 621 thread, the following was dropped by blow2, a reviewer of the game... . . . . . . . . . . (Are you really sure you want to know?) . . . . . . . . . . (If you are sure, then keep going.) . . . . . . . . . . --- You will probably love a couple of the CMBB single-play scenarios and at least one operation, the Kruglowka Railway. Basically, it has about a company of GD dug in (trenches), across a fordable river from a battlion of Russians. The GD has minimal ammo and one 81mm FO, two 75mm inf guns and a 20mm flak gun. You have six battles to survive against about a Btn of Russians initially, another on Turn 2 and more tanks etc etc on the way. The Russians are conscripts, but that scream of 'oorra' and the Human Wave attacks really put the fear of God up you. That and the HUGE artillery. I have a review copy of CMBB, incidentally, about 90 per cent of the finished thing. You will love it - especially the morale rules, which mean you can drop arty on tanks and the crews may be cowardly enough to abandon them. [ August 29, 2002, 05:37 PM: Message edited by: redeker ] Link to comment Share on other sites More sharing options...
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