Jump to content
Battlefront is now Slitherine ×

Help ! Strange behavior of some CM bitmaps....


Guest Tom

Recommended Posts

Is it just my graphic card or is there a problem with the bitmap files that are used as " fillers " when you run roads diagonal over the CM maps ? I am talking about 612.bmp or 842.bmp for example. Look what happens:

Bug.jpg

These bmp´s should fill the gap between two road tiles , but as you can see the upper and lower parts of the bmp appear on the opposite side of the square :eek: :eek: :eek: which causes some ugly visual effects.... Anyone noticed that before ?

Cheers

Tom

Link to comment
Share on other sites

There's probably a graphical setting in your Display Properties->Advanced window that will set the texture offset. For NVidia cards it's under the Direct3D properties. I believe the default value is usually 3. Try setting the default value for your card. If that doesn't work, or you don't know what the default should be, experiment with other values until it works.

Hope that helps.

BeWary

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...