MrNoobie Posted September 3, 2002 Share Posted September 3, 2002 never even noticed that the shockwaves were gone....so im pretty much indifferent on this subject Link to comment Share on other sites More sharing options...
Toad Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by KwazyDog: Personally I prefer it without. It was requested that we take them out due to lack of realism and they were making it hard in CMBO to take descent screen shots as the bubble looked ugly.Requested by whom? How screen shots turned out was an important factor in designing the game's graphics? It sounds like there's more to this story! Link to comment Share on other sites More sharing options...
Kwazydog Posted September 3, 2002 Share Posted September 3, 2002 Nope, no more to the story. Its been it asked for on the CMBO forum more than once, and we tested the new textures without and they looked better. Basically we cant make everyone happy I guess. If we put them back in the people who didnt like them will want them out, then another will ask for a toggle, etc. Dan [ September 03, 2002, 12:37 AM: Message edited by: KwazyDog ] Link to comment Share on other sites More sharing options...
StellarRat Posted September 3, 2002 Share Posted September 3, 2002 Actually, a puff of dust is all you really see. As someone who has been very close to a HE blast I can testify to this. So, I vote for a dust cloud immediately following the explosion and no shockwave (even then you wouldn't have a dust cloud unless it was dry outside.) [ September 03, 2002, 12:53 AM: Message edited by: StellarRat ] Link to comment Share on other sites More sharing options...
Pud Posted September 3, 2002 Share Posted September 3, 2002 I have to admit the lack of shockwave is depressing. Gone is the "woohoo" factor. Link to comment Share on other sites More sharing options...
MrSpkr Posted September 3, 2002 Share Posted September 3, 2002 A dust cloud (much like what you see from teh muzzle of a tank firing) at the impact point would be great. Shockwaves look Red Alertish. Steve Link to comment Share on other sites More sharing options...
StellarRat Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by KwazyDog: Vader, I have seen such shots, but only from Vietman material and beyond. I have dozens of WW2 documentaries Ive bought over the past couple of years and have never seen such a shockwave. I'm guessing the explosive filler in more modern ordnance has a faster reaction, and thus produced the pronounced shockwave. Personally I prefer it without. It was requested that we take them out due to lack of realism and they were making it hard in CMBO to take descent screen shots as the bubble looked ugly. Guys, as a suggestion give it a little time to get used to CMBB before trying to turn it back into CMBO. I initially had a lot of the same thoughts you guys are having as the new features were added, but once I got used to many of the new features I couldnt go back. DanYou are correct, modern explosives are faster than TNT and would produce a stronger shockwave. Most people don't realize that the effectiveness of even simple weapons, like bombs, has greatly improved since WW II. Not only have the explosives become more powerful, but the casings are designed to burst with a much more uniform and deadly fragmentation pattern. This includes standard artillery shells too. Mind you, not all countries have taken the pains Western powers have with these low tech weapons. Link to comment Share on other sites More sharing options...
Kwazydog Posted September 3, 2002 Share Posted September 3, 2002 Actually guys there is more dust in the larger blasts in CMBB. I guess you dont get to see this in the demo as much(maybe slightly?). Larger explosions will start of with blast and black smoke and then fade to dust. Check out the recent bone thread and you find a picuture of a Sturmtiger leveling a town that will probably give you an idea. Dan Link to comment Share on other sites More sharing options...
Cribtop Gamer Posted September 3, 2002 Share Posted September 3, 2002 I agree that the shockwave had a "woo-hoo" factor. However, it was a highly unrealistic woo-hoo factor, as it just wouldn't look like that in real life. CMBB looks so much more real than CMBO that I would really not like a return to the shockwave effect. Thus I vote to keep it as is, for whatever my vote's worth! Link to comment Share on other sites More sharing options...
Kwazydog Posted September 3, 2002 Share Posted September 3, 2002 StellarRat, thanks for the technical description I have a freind of mine whom is a pyrotechnican. After many beers one night he gave me an in depth deascription of the differences between different explosives, their ignition speed, etc, so I guessed it might have been something like that. He also gave me a detailed description of shapped demolition charges, cutting a beam with C4, etc. It was interesting indeed, hehe. Dan [ September 03, 2002, 01:10 AM: Message edited by: KwazyDog ] Link to comment Share on other sites More sharing options...
Kuma of Finland Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by Cribtop Gamer: I agree that the shockwave had a "woo-hoo" factor. However, it was a highly unrealistic woo-hoo factor, as it just wouldn't look like that in real life. CMBB looks so much more real than CMBO that I would really not like a return to the shockwave effect.Cribtop Gamer put it there almost the way I think, too. The TNT filled houses (ref. to an older thread in CMBO forum about country houses that have their walls regulary filled with TNT ) blowing up looks neat but totally not realistic. So welcome new level of realism. For those who want to see TNT filled houses again, go and buy Red Alert Okay, okay, in the world of compromises, I don't actually mind if there's a toggle SHIFT-CTRL-ALT-DEL-T to set the "TNT filled houses option aka. shockwave" on /kuma Link to comment Share on other sites More sharing options...
StellarRat Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by KwazyDog: StellarRat, thanks for the technical description I have a freind of mine whom is a pyrotechnican. After many beers one night he gave me an in depth deascription of the differences between different explosives, their ignition speed, etc, so I guessed it might have been something like that. He also gave me a detailed description of shapped demolition charges, cutting a beam with C4, etc. It was interesting indeed, hehe. DanYeah, it's an interesting field. Most people don't know that one explosive is different than another. There are even different types of dynamite. Some for uprooting trees, others for shattering rocks. For military explosives they almost always go for the highest velocity though. Link to comment Share on other sites More sharing options...
Mace Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by Pud: I have to admit the lack of shockwave is depressing. Gone is the "woohoo" factor.Nah, I prefer the CMBB explosion modelling myself. Mace Link to comment Share on other sites More sharing options...
Shatter Posted September 3, 2002 Share Posted September 3, 2002 Another vote for CMBB explosions. Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted September 3, 2002 Share Posted September 3, 2002 Come to think of it Kwazy, I can't recall any footage (other than the Trinity A-Bomb tests) that shows shockwaves in explosions until post Korean War. It's no big deal to me. I just like 'em. If I want to see them, there's this little known game I can play called: Combat Mission: Beyond Overloard Link to comment Share on other sites More sharing options...
Pud Posted September 3, 2002 Share Posted September 3, 2002 Its not the expanding shockwave from a house i miss but the small shockwave from HE shells, they have gone too. Cant tell me these are unrealistic? OK cant see them in real life but in a game this is a good way to represent them. Without them HE shells appear to do very little damage. Link to comment Share on other sites More sharing options...
Thin Red Line Posted September 3, 2002 Share Posted September 3, 2002 The nuclear-like shockwaves of CMBO looked somewhat strange. It's better without it IMHO. Link to comment Share on other sites More sharing options...
James Crowley Posted September 3, 2002 Share Posted September 3, 2002 Another thumbs-up for CMBB explosions. The shockwaves not only looked unrealistic but, in their own way, gave the viewer more visual information about the effect of the explosion than should be available. Link to comment Share on other sites More sharing options...
Thomm Posted September 3, 2002 Share Posted September 3, 2002 I like(d) the CMBO shockwaves very much! They visualized the "force" of the blast very well! Regards, Thomm Link to comment Share on other sites More sharing options...
PIATpunk Posted September 3, 2002 Share Posted September 3, 2002 Always hated the shockwaves in CMBO. Thank goodness they are gone in CMBB! Link to comment Share on other sites More sharing options...
AUSSIEJEFF Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by KwazyDog: Vader, I have seen such shots, but only from vietman material and beyond. I have dozens of WW2 documentaries Ive bought over the past couple of years and have never seen such a shockwave. Im guessing the explosive filler in more modern ordanance has a faster reaction, and thus produced the pronounced shockwave. Personally I prefer it without. It was requested that we take them out due to lack of realism and they were making it hard in CMBO to take descent screen shots as the bubble looked ugly. Guys, as a suggestion give it a little time to get used to CMBB before trying to turn it back into CMBO. I initially had a lot of the same thoughts you guys are having as the new features were added, but once I got used to many of the new features I couldnt go back. DanHi Dan, Just to throw a slightly scientific slant on all of this, I'm sure I read somewhere that the level of visibility of any shockwave is proportional to the size of the explosion and the % humidity and density of the surrounding air. This is probably the reason why big HE explosions in humid, heavy air (ie Vietnam and like places) can produce very pronounced visible shockwaves. The effect is similar to a high speed jet when it flies through a patch of dense moist air - leading edge shockwaves may become visible and quite pronounced as well as producing wingtip contrails. I don't think shockwaves would be very prominent in hot, dry air conditions (eg desert conditions during the heat of the day) though cool, moist mornings/evenings would likely promote the formation of same. I bet there are some highly paid physicists around here who could clarify this . Maybe the suggested option to toggle on/off for big HE only (I also say "NUP" for the buildings) and heavy tank or arty gun muzzle firings might be the way to satisfy all the troops!! Just a thought. Aussiejeff [ September 03, 2002, 06:13 AM: Message edited by: AussieJeff ] Link to comment Share on other sites More sharing options...
Crow Posted September 3, 2002 Share Posted September 3, 2002 Another vote for the new CMBB method here... Link to comment Share on other sites More sharing options...
John D Salt Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by AussieJeff: [snips] Just to throw a slightly scientific slant on all of this, I'm sure I read somewhere that the level of visibility of any shockwave is proportional to the size of the explosion and the % humidity and density of the surrounding air. This is probably the reason why big HE explosions in humid, heavy air (ie Vietnam and like places) can produce very pronounced visible shockwaves. Quite right. The first time I saw the exagerrated shock-front effect in CM:BO I was reminded of a clip of bombs being dropped over the Mekong Delta. This suggested a more tropical climate than I am accustomed to in Calvados. I think the CM:BB style is much more satisfactory. Let's save the shockwave effects for the version of CM that happens in hot and sticky places (CM:BBBB -- "Combat Mission: Bataan, Buna, Betio and Burma"). All the best, John. Link to comment Share on other sites More sharing options...
honorata Posted September 3, 2002 Share Posted September 3, 2002 Originally posted by Wallybob: Me, too. The CMBO shockwaves are cool. And somehow satisfying when you see a building full of baddies take a hit.I also don`t miss building shockwave but the other ones must be back in full version or an upgrade! or I WON`t BUY this game !! Link to comment Share on other sites More sharing options...
Warphead Posted September 3, 2002 Share Posted September 3, 2002 Orinially posted by gautrek: So when i am playing against somebody i want BIG explosions.i know how much this pisses me off when arty is coming in on my side. Trust me, the big guns have BIG explosions. And they look way better than in CMBO. Link to comment Share on other sites More sharing options...
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