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First to Fall


Kingfish

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August 7th, 1942. Exactly 7 months to the day that Japanese dive bombers wheeled over the US Fleet at Pearl Harbor, the US is taking the offensive. In the pre-dawn hours an armada of over fifty warships and transports sailed quietly into Ironbottom Sound. On board the transports were over 20,000 men of the reinforced US 1st Marine Division. Their primary objective was the capture of two Japanese installations - the airfield, still under construction, on the Island of Guadacanal and the harbor on Tulagi, a smaller island located directly across the sound.

In addition, the Marines were also assigned two secondary objectives on that day. The first was the landings at two points on Florida Island so as to protect the landings at Tulagi. This was accomplish by elements of the 2nd Marine Regiment without loss, and were withdrawn later in the day.

The second was the capture of two small islands located in the southeastern end of Tulagi harbor. These islands, Gavutu at only 500 yards long, and the even smaller Tanambogo, were connected together by a concrete causeway. Aerial Reconnaisance had discovered a Japanese seaplance base on Gavutu, and it's proximity to Tulagi meant it would pose a threat to the landings, so the US 1st Marine Parachute battalion was assigned its capture.

At exactly 1000 hours, August 7th, 1942 the Anti-aircraft Cruiser USS San Juan, accompanied by the Destroyers Buchanan and Monssen, opened fire on Gavutu island. At about the same time the men of the 1st Marine Parachute battalion began lowering themselves down the nets from the USS Neville and onto their assigned landing crafts. At about 1026 hours the first wave of boats left the assembly area and began the 7-mile run to the designated landing zone. Following behind in 5-minute intervals were the other two assault waves. The naval bombardment continued up until the boats were 100 yards offshore, at which point the fire lifted for the final run to the beach. Under sporadic incoming fire, the first boats grounded just to the east of the concrete causeway and near the demolished seaplane ramps. The time was 1200 plus 15 seconds.

The long and bloody road to Tokyo had just begun...

How about some pics?

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This is a view looking to the Northeast, with Gavutu to your right and Tanambogo on the left. The small islet of Gaomi is in the far distance. To the extreme left of the pic you see the three ships of Fire Support Group MIKE.

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The view from the fire control director onboard USS San Juan. Florida Island is on the horizon.

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A 500 ft causeway connected Gavutu and Tanambogo. Here we are looking down it from Tanambogo.

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The battle begins with a thunderous barrage from Fire Support Group MIKE. This view is again from the USS San Juan. Tiny Gavutu is shrouded in dust from the solid hammering it is receiving. Already fires have broken out across the Island.

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In addition to the naval guns the opening barrage also included air support from dive bombers stationed onboard USS Wasp, one of three American aircraft carriers assigned to support the landings. Here we see the shadow of a Dauntless dive bomber as it wheels over a suspected gun position on Tanambogo. In the distance Gavutu burns.

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The next pic shows the bomb landing short. Did the resulting blast and shrapnel knock out whatever was inside the sandbags, or did the bomb fall too far away? The Marines will soon find out.

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Send in the Marines! The first wave from the 1st Marine Parachute Battalion have landed at the demolished seaplane ramps on Gavutu. What kind of reception awaits them inside the blasted palm trees? Dare to find out? Then go here

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Cheers Kingfish

An interesting challenge in an exotic location - A win (whoooo!) with the' Japs' surrendering with 5 moves to go. I think I was lucky with my pre-bombardments knocking out all the vulnerable Japanese *spoiler censorship* which meant it was mainly a case of mopping up bar the remaining surprises along the way.

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Thanks Kingfish...I enjoyed that one.

Got a total victory (+1 Exp for the AI)and

took 56 POW. 4 Americans died, 13 injured.

Clever use of the Lemming Migration Feature

of the AI...Japanese counter-attack almost

succeeded.

I'd like to see more PTO scenarios.

Can anyone tell me how to go about using the Japanese language wav files done for CMBO

in CMAK? This would add a lot to PTO battles...

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Antman:

I found the CMBO Japanese Voices files at ccmods.com . . . I used the search feature in the CMBO section: I just typed in "japanese" and 5 hits came up. One was for the Japanese Voice files, and another was for assorted sounds, including the Japanese medium & heavy machine guns, I think.

The bad news is that there are only 86 CMBO .wav files featuring the Japanese voices, and CMAK has slots for about 245 Italian voice files. Additionally, if you want the option of using Germans as Japanese as well as Italians, the Germans have 424 voice slots. Since I can't tell one Japanese phrase from another, I'm going to just duplicate the 86 CMBO files over and over again to get the required number of Italian & German voices. If anyone has another, simpler, option, feel free to jump in here and enlighten me — and the sooner the better: I'm only about half-way through re-numbering the 424 files for German-to-Japanese, and I haven't started the Italians yet! It is a long and tedious process . . .

On a related note, does anyone happen to know the .bmp numbers for the German Tank-Hunter teams? I think that at one point I downloaded modified German-to-Japanese uniforms, but they don't seem to have included the Tank-Hunter teams. I wanted to renumber some Japanese uniforms/equipment for them, but I don't know the proper .bmp numbers. Junk2Drive? Anyone?

Kingfish, the scenario looks great!

Mark

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Buq-Buq:

A Big Thankyou for your work....

I figure even if we have to listen

to the same 86 voice files all the

time, it'll still really help the

atmosphere of any PTO scenarios.

I'm gonna do a search on the web

to see if I can find some compatable

Japanese voice files from some other

games...

Banzai!

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Antman:

I finished renumbering the 669 .wav files last night. I haven't had the chance to try them out yet, however, so I don't know how this will turn out. I'd offer to e-mail them to you, but the Zipped folder of the Italian files alone comes out to 10 MB. I'm not sure if this is the sort of thing that CCMODS can handle or not.

Let me know if you manage to come up with some additional Japanese Voice files.

Mark

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