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Unit Levitation?

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You can also see this in "Brits at Anzio". Its due to a bug in the building orientation that was fixed a patch or two ago. Before the patch the buildings in pavement all faced one way on the map regardless of whatever orientation you chose in the editor, and apparently this scenario was designed during that time. When the patch came out the buildings orientated themselves to the proper facing, but all the units placed on the top floors were left suspended in mid-air.

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