Darkmath Posted August 6, 2006 Share Posted August 6, 2006 The title says it all. I mean, could you make dug-in position in the 2nd and after battles in a operation? That might be useful when you have enemy barbed wires in your deployment zone ; the foxhole take over the wire, then when you put some foxhole in it, you simulate a breach in the wire! 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 6, 2006 Share Posted August 6, 2006 In operations, squads get foxholes every morning. 0 Quote Link to comment Share on other sites More sharing options...
Darkmath Posted August 6, 2006 Author Share Posted August 6, 2006 Including attackers? They don't have foxhole in the first battle, but the next...? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 6, 2006 Share Posted August 6, 2006 Yes, they all get 'em. 0 Quote Link to comment Share on other sites More sharing options...
Darkmath Posted August 6, 2006 Author Share Posted August 6, 2006 That's great! Now the über-wire are no longer unbreachable . Enemy roadblock still remain on the deployement zone though . 0 Quote Link to comment Share on other sites More sharing options...
Sgt AA Posted August 9, 2006 Share Posted August 9, 2006 Originally posted by Darkmath: the foxhole take over the wire, then when you put some foxhole in it, you simulate a breach in the wire! Really!That can be handy. Does craters from an artillery bombardment gives the same effect or is it just foxholes? 0 Quote Link to comment Share on other sites More sharing options...
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