Sergei Posted July 18, 2003 Share Posted July 18, 2003 So are we now getting a new version each week? 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted July 18, 2003 Share Posted July 18, 2003 Only if you make thoughtful suggestions, like Kip or I did. 0 Quote Link to comment Share on other sites More sharing options...
tools4fools Posted July 18, 2003 Share Posted July 18, 2003 Originally posted by Andreas: </font><blockquote>quote:</font><hr />Originally posted by Scarhead: </font><blockquote>quote:</font><hr />Originally posted by Andreas: </font><blockquote>quote:</font><hr />Originally posted by Sergei: </font><blockquote>quote:</font><hr />Originally posted by Keke: Siiranmäki, so no worries. Mitenkäs ison alueen Ihantalaa meinasit tehdä? Käytän 7x8 km2 karttapohjaa joka kattaa kaiken Talista Ihantalaan ja Juustilan kanavalta Talin myllylle. Kaikkea en aio "värittää", mutta esim. Leitimojärven-Portinhoikan seutu on jo melkein kokonaan pussissa ja joitakin muitakin tärkeitä seutuja, esim. Marjamäki. Portinhoikka-kartta onkin jo Skenaariovarikolla. </font> 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 18, 2003 Share Posted July 18, 2003 Just tried it, I really like the overview mode. It makes selecting a larger segment for exportation 26,8% easier! It also makes my hands softer than before!!! 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 19, 2003 Share Posted July 19, 2003 Well, something bad when I actually tried using it for real. 1.07 works with underlay bitmaps tremendously slower than 1.06 did. So slow, that I can't use a large paintbrush with underlay turned on. I wonder what has changed? I use XP and Geforce2MX, FYI. [ July 19, 2003, 02:02 AM: Message edited by: Sergei ] 0 Quote Link to comment Share on other sites More sharing options...
kipanderson Posted July 19, 2003 Share Posted July 19, 2003 Hi, I have been posting on the CMMC2 thread, but thought I would just add some praise here too. A group of us, including Andreas, used MM in a weekend of Live CMBB Tournament play. I built a 6km by 10km map based on a topographical map of the Ukraine, and copied and pasted sections into the CMBB Map Editor as required. Outstanding. Once you are accustomed to building map sin MM there is no going back. Build up a library of MM maps, then copy sections into the CMBB editor as required. All the best, Kip. 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted July 19, 2003 Author Share Posted July 19, 2003 Originally posted by Sergei: Well, something bad when I actually tried using it for real. 1.07 works with underlay bitmaps tremendously slower than 1.06 did. So slow, that I can't use a large paintbrush with underlay turned on. I wonder what has changed? I use XP and Geforce2MX, FYI. Really? Hmmm. I didn't notice this myself but I didn't test exhaustively. I'll look into it; the underlay stuff didn't change (intentionally, anyway) so it shouldn't be much worse than before. One question -- are you "distorting" the underlay by showing it in an area that doesn't match the aspect ratio of the bitmap? For example, showing a square underlay bitmap in an area that is not square? Also, are you running the updated 1.07 that was posted on the CMMC2.org forums? I sent a pre-release 1.07 out to a few people that had fairly significant graphics performance issues -- you didnt't get ahold of one of those, did you? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted July 19, 2003 Share Posted July 19, 2003 Hi Leland, well I am using the final 1.07. It is strange as the map and the bmp work just right in the earlier MM versions that I have kept, but then when I load them into 1.07, it gets sluggish when the underlay is displayed (and I do nothing differently when loading them - I press alt+A to select all, then load underlay). Also, the underlay shows up a bit differently. Pay close attention to the following screenshots: As you can see, 1.07 has much rougher edges, while in 1.06 they are blurrier. 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted July 19, 2003 Author Share Posted July 19, 2003 Ah, that may help me figure out what's going on, actually. I may have changed the StretchBlt mode used to scale the underlay; that would explain the visual difference as well as the performance change. I know I was playing with that when I was tweaking the performance of the overview mode. I'll look into it. 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted July 21, 2003 Author Share Posted July 21, 2003 Some other people had noted some performance issues with 1.07. I have improved this significantly, and also changed the underlay appearance back to what it was before. A version 1.08 should be released soon (maybe today) with these fixes. Edit: Version 1.08 is now available (same location as before). No new features, but a couple of bugs are fixed and performance should be significantly improved. [ July 21, 2003, 03:18 PM: Message edited by: L.Tankersley ] 0 Quote Link to comment Share on other sites More sharing options...
L.Tankersley Posted July 23, 2003 Author Share Posted July 23, 2003 Bump to mention that the next Mapping Mission release should include support for creating and exporting CMBO maps as well as CMBB. 0 Quote Link to comment Share on other sites More sharing options...
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