Agua Posted April 18, 2003 Share Posted April 18, 2003 We still don't have a complete set of buildings. The small building mods are really nice - fine even, *except for the propoganda posters* (could someone try these without those posters?). Just a personal take on it. But we still have no large building hi-res mods. Is anyone working on this or, if not, would someone undertake modding these buildings? They're the only terrain mod we're really lacking for now. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 18, 2003 Share Posted April 18, 2003 Originally posted by Agua: would someone undertake modding these buildings? Heck, I would. If it weren't for the fact that I know from experience I'd be looking at six weeks hard work (and I do mean hard work) for just the three tall buildings. Minimum. I actually started one a couple months back, but didn't like what I had so I dumped the WIP. I'm suffering from CM burnout at the moment, but who knows, I might get bored this summer and maybe do one at a time. No promises, though. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted April 18, 2003 Share Posted April 18, 2003 Juju would be the man to go to for super-duper buildings alright. Otherwise I suspect we haven't seen many building mods because the CMBB buildings already look so cool! Since the default building are so pretty the only reason to redo the CMBB art is to go for an entirely different 'feel' (like the modders famously did in CMBO), and that means ALL the buildings would have to be tackled for consistency sake, and they'd have to at least look as good as the originals when done. Easy to do in CMBO but a high hurdle to cross in CMBB. 0 Quote Link to comment Share on other sites More sharing options...
Commissar Posted April 18, 2003 Share Posted April 18, 2003 I would really like to see a "Germany" or "Berlin" conversion so that the buildings looks more Western European/German. Seeing a peasant hut or a Eastern Orthodox church in May, 1945 in a battle in Germany just doesn't fit. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted April 18, 2003 Share Posted April 18, 2003 Originally posted by MikeyD: the only reason to redo the CMBB art is to go for an entirely different 'feel' and that means ALL the buildings would have to be tackled for consistency sake, and they'd have to at least look as good as the originals when done. Thanks Mike! But don't you forget Ed's building magic, eh. Concerning the quote above; that's about the reason I only did the 'single' buildings so far. Still, everytime this building mod thingy comes up I do feel this itch that seems to need scratching... 0 Quote Link to comment Share on other sites More sharing options...
jwxspoon Posted April 18, 2003 Share Posted April 18, 2003 IIRC the current large buildings we have came from actual photos taken by a beta tester while on a trip in Russia.... these were WW2 era buildings of typical architecture. I may be totally off base but I seem to remember that. jw 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted April 18, 2003 Share Posted April 18, 2003 Juju, Still, everytime this building mod thingy comes up I do feel this itch that seems to need scratching... My fingers are crossed. I still find myself pausing in-game to zoom in on his amazing church mod. 0 Quote Link to comment Share on other sites More sharing options...
Agua Posted April 20, 2003 Author Share Posted April 20, 2003 Originally posted by jwxspoon: IIRC the current large buildings we have came from actual photos taken by a beta tester while on a trip in Russia.... these were WW2 era buildings of typical architecture. I may be totally off base but I seem to remember that. jw I remember Dan saying that the models were developed from photographs of period buildings in areas comprising the former USSR. I'm not suggesting creating some different types of buildings, but compare the stock peasant shacks with the ones available over at the mod database - the results are fantastic. 0 Quote Link to comment Share on other sites More sharing options...
benpark Posted April 20, 2003 Share Posted April 20, 2003 Posted by Commisar: I would really like to see a "Germany" or "Berlin" conversion so that the buildings looks more Western European/German. Seeing a peasant hut or a Eastern Orthodox church in May, 1945 in a battle in Germany just doesn't fit." Good idea. That would be a great CMMOS mod. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted July 11, 2003 Share Posted July 11, 2003 Originally posted by Juju: Still, everytime this building mod thingy comes up I do feel this itch that seems to need scratching... Okay, Agua , itch update. I've started scratching the itch a couple of weeks ago, and things are going really well. I have the firm basics for two out of three tall heavy buildings, about which I'm very happy. The third one still in the planning phase. Object for this 'tall heavy building mod' is to end up with a set of buildings that would feel right at home in Berlin, or any large German city, for that matter. This is working out quite well, too (they should make you happy, Commissar). I figure I'll need another 10 days to get the summer versions done. Adding snow shouldn't be long, but the damaged versions may take a bit of work. I may post a preview after I've at least semi-finished the three summer versions. [ July 11, 2003, 04:48 PM: Message edited by: Juju ] 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 11, 2003 Share Posted July 11, 2003 Me, I hunted down the default bmp files for CMBB buildings, took a look at what had to be done, and chickened-out! I salute you Juju. 0 Quote Link to comment Share on other sites More sharing options...
Juju Posted July 11, 2003 Share Posted July 11, 2003 LOL! 0 Quote Link to comment Share on other sites More sharing options...
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