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How thoroughly have you tested this?

I just ran a quick one and had a truck drive right through the roadblock that is "on" the bridge (it actually stretches below it, too, right down to the water).

It didn't matter if I had the roadblock parallel or perpendicular to the bridge - trucks moved right through them. They were also allowable placement positions for the truck during set up. Big or little bridge, didn't matter.

I think it looks like the roadblock is there, but the game engine ignores it for movement purposes.

Originally posted by Sergei:

If you are in the map editor, you can first put a roadblock into an empty square, then put a bridge to its place. That way the roadblock is on the bridge. Same with mines, barb etc.

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