Loeffe Posted March 8, 2005 Share Posted March 8, 2005 In my current CMAK game I've got a few sharpshooter scouts on both flanks of my opponents main attacking body, and they've managed to hit ONE crew member, on BOTH his Priest support guns. Yay. I could clearly hear the "I'm hit!" in both occations and the tank immediately buttoned up. The first one paniced and backed away, while the other contiued forward as nothing had happened. My question is: How will this affect a Priest's performance? And what can I deduce from the fact that one is backing up and another is charging? I realise the effects will properbly vary in regards to which crew member I hit (I take it that it's possible to hit all crew since it's an open top tank?), and that the experience of the crew will also play in etc. but will there be other negative effects (reaction time / loading time etc.)? 0 Quote Link to comment Share on other sites More sharing options...
flamingknives Posted March 8, 2005 Share Posted March 8, 2005 It usually doesn't unbutton, which hurts its spotting ability. 0 Quote Link to comment Share on other sites More sharing options...
Brent Pollock Posted March 9, 2005 Share Posted March 9, 2005 I've never seen any evidence that CM tracks which crewman gets hit. "Backing up" vs "advancing" after getting whacked is simpy a morale matter; he likely had one break while the other persevered through the SHOCK. Having that said, the charging Priest could be charging in blind panic. Aside from spotting, anticipate a slower ROF, although I've never tested that one. 0 Quote Link to comment Share on other sites More sharing options...
Joachim Posted March 10, 2005 Share Posted March 10, 2005 I second Brent. Every crew will bail on their second casualty. So even a 20mm or ATR penetration might result in the abandoning of the vehicle. Given the low behind armor effect of 50mm and below this is a real advantage. Gruß Joachim 0 Quote Link to comment Share on other sites More sharing options...
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