Bone_Vulture Posted June 15, 2004 Share Posted June 15, 2004 Yes, this started to puzzle me; has anyone ever tried to figure the formula behind this phenomena? Is it just a fixed probability, or is it dependent on vehicle type, model, location of the hit (front/side, turret/hull) or armor quality? Does the probability increase as the round's potency reaches the point where it'd penetrate the armor anyway according to the odds? 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 16, 2004 Share Posted June 16, 2004 If my memory serves me correct, weak spot hits are 1% of all hits and the effective armor thickness is reduced by about 30% for them. For tanks with shot traps the probability of hitting a weak spot is increased (may be up to 10%). Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
Bone_Vulture Posted June 16, 2004 Author Share Posted June 16, 2004 Thanks. I wonder though, has the great forum sage JasonC anything to say about this? 0 Quote Link to comment Share on other sites More sharing options...
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