JONNY.B Posted May 27, 2004 Share Posted May 27, 2004 Pleasw could somebody explain to me the differences of the'fog' That can be set to none,partial,full or extreme.And what is the most authentic for a battle 0 Quote Link to comment Share on other sites More sharing options...
stikkypixie Posted May 27, 2004 Share Posted May 27, 2004 Extreme Fog of War With the option set to Fog of War: extreme it will take a lot longer before your units are able to fully identify enemy units, i.e. reach spotting level 4. Enemy units must come into very close contact with your troops before headcount, experience and armament become visible to you, and many units in cover or far away will never be fully identified for the duration of a battle. In fact, reaching identification level 4 and even 3 will be a rare occurrence in most situations. While more realistic, this option requires more attention from the player, and is therefore not set as default. Otherwise, this option works the same as Full Fog of War, which is the default setting explained above. Partial Fog of War With the options set to Fog of War: partial, enemy units must still be spotted, but every spotted enemy is automatically fully identified from this point on. This is a good way for less-experienced players to get used to the game system. No Fog of War With the setting Fog of War: none, all enemy units on the map will be shown and fully identified, regardless if they are spotted or not. This is a great way for beginners to get a feel for the game, but also for scenario designers who wish to test a battle they made. Mind you though, this works both ways, your opponent is able to see all of your units also when this setting is in effect, even the computer player! It's amazing what one can find in manuals these days . Most people i know play with extreme fog of war. 0 Quote Link to comment Share on other sites More sharing options...
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