Dr. Rosenrosen Posted January 20, 2003 Share Posted January 20, 2003 I was trying to use my 81mm mortar to educate my enemy about the thinness of his tanks' top armor. I moved my Company HQ about 5m within a bunch of trees so that he could spot enemy tanks for my mortar guy (lousy weather). He is now 16m from the mortar. Unfortunately, as soon as the Company HQ moved a little further away, the mortar (who did not move) transferred command to some lame platoon HQ who has no LOS on anything, simply because the platoon HQ is 15m from the mortar. The mortar is in LOS of both HQ units. I wish there were a way to pick an HQ for mortar spotting when multiple are in range. Any tips? Thanks, Dr. Rosenrosen 0 Quote Link to comment Share on other sites More sharing options...
JP Jones Posted January 20, 2003 Share Posted January 20, 2003 I guess I would move the platoon commander further away so that the Company commander becomes the only choice. 0 Quote Link to comment Share on other sites More sharing options...
Dr. Rosenrosen Posted January 20, 2003 Author Share Posted January 20, 2003 If I had time I would do that, now that I realize that his presence is a complication. Unfortunately, by the time I move him and am able to issue orders to my mortar, his tanks will probably be long gone or right on top of me. Dr. Rosenrosen 0 Quote Link to comment Share on other sites More sharing options...
Slappy Posted January 20, 2003 Share Posted January 20, 2003 Nothing to be done. Mortars, like all teams, will latch on to the closest HQ. There is no way to choose. This is something that nearly everyone has learned to their inconvenience the first time. On another note, there is probably a better use for your ammo than sniping at armor, unless it is very light. Only a direct top hit will damage most tanks. Halftracks and such can be taken out by a near miss, but this is very dicey if they're on the move. 0 Quote Link to comment Share on other sites More sharing options...
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