Dschugaschwili Posted June 17, 2003 Share Posted June 17, 2003 First, let me say that I don't expect BFC to release a 1.04 patch because of this issue, but it would be nice if it could be fixed for CMAK. The situation: I'm playing a scenario where I'm defending. I order a gun to fire at a distant "infantry?" unit. The gun fires a shell that lands close to the enemy unit and it goes to ground. So far nothing unusual. But now I decided to take a closer look at the enemy unit, so I watched the last few seconds again with the enemy unit selected. As soon as the shell hit the ground the selected unit disappeared, the status bar showed "knocked out", and a new "infantry?" unit appeared close by. Judging by my knowledge about how CM works, I conclude that I just killed a mortar or a gun, although I don't see the knocked out object. This means that I also cannot select it again once I have selected another unit, but because of what I have seen before, I know that there must be something there. This is from a PBEM game, so I still have the movie file ready if it's needed. Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 18, 2003 Share Posted June 18, 2003 Why is this a bug? Don't you think your gun spotters just saw some "infantry?" guys leaping around going "Sh***T" while metal and smoke flew in the air, then ducking for cover, and concluded (before you did) that they knocked something out and that there's an unidentified (but probably crew) unit close by? 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 18, 2003 Author Share Posted June 18, 2003 Because they can see nothing that they may have knocked out and they haven't identified the infantry unit as "crew?" either. The "new" unit taking cover right now is identified as "infantry?", so all in all my men know nothing about something they just knocked out, and I should not know either. Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 20, 2003 Author Share Posted June 20, 2003 Still hoping to get a reaction... Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
Cpl Carrot Posted June 20, 2003 Share Posted June 20, 2003 AFAIK it has always been like this. 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 20, 2003 Author Share Posted June 20, 2003 If I can see the mortar/gun I have knocked out, I don't think there's anything wrong with how it works now. But being able to get a "knocked out" message without seeing the knocked out unit is just wrong. Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted June 21, 2003 Share Posted June 21, 2003 It actually seems like a pretty minor point overall - I guess you did say "small" as well. My point was it may be the act of knocking it out that gives you the knowledge that its knocked out. You are raking a forest with high explosive. Lots of splinters, not much else, do you see with your binoculars. Then suddenly there is a shower of metal ... ah, I knocked something out! This is just rationalisation, of course, from someone who has no idea what it would look like through binoculars and see anything get blown up, but hey... 0 Quote Link to comment Share on other sites More sharing options...
Lady Roxanne Posted June 21, 2003 Share Posted June 21, 2003 I noticed something similar. A hidden gun opens fire, victim unit sees gun, victim destroyed by gun, gun becomes an icon since nobody else has LOS. Later, gun position with icon bombarded with mortars. When icon disappears, gun is dead. Kris 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.