Gyrene Posted April 25, 2001 Share Posted April 25, 2001 A cooperative mode would be great, 2 sets of Allied/Axis forces, full fog of war between them at first (i.e. "friendly units are opearting inthe vicinity, attempt to link up"), with good chance of friendly casualties. It would add great depth to the game and would make running huge Eastern Front scenarios easier on the players. Also 2 on 1 or even 3 on 1 modes could be done. (Imagine the Peng threads a 3 on 1 victory for the outnumbered side would create...) Any chance of that? Gyrene Link to comment Share on other sites More sharing options...
Panzer Leader Posted April 25, 2001 Share Posted April 25, 2001 You know what would be cool? When you first saw troop movement, it could be a generic troop matker (i.e. non-nationality) and then you would have to decide: do I fire, do I wait? That would be neat trying to decide where your allies were and where you wouold first spot the enemy. I like it, and I believe I read somewhere that it was a possibility. Link to comment Share on other sites More sharing options...
Abteilung Posted April 25, 2001 Share Posted April 25, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by Gyrene: A cooperative mode would be great, 2 sets of Allied/Axis forces...... Gyrene<HR></BLOCKQUOTE> Now here is an idea which has captured my imagination. All kinds of possibilities in co-op mode. Link to comment Share on other sites More sharing options...
themaltese Posted April 25, 2001 Share Posted April 25, 2001 VERY interesting idea! I especially like the idea of generic markers until you can visually verify a friend or enemy. Hopefully BTS takes this under consideration. Link to comment Share on other sites More sharing options...
jgdpzr Posted April 25, 2001 Share Posted April 25, 2001 Outstanding idea! I've actually thought about it before, but never brought it up. I didn't think about the FOW effects on friendlies, however. Now this is an idea I think is worth championing. It would be particularly useful in campaign efforts like the Meta Campaign. Thanks for bringing this up! Steve, Charles, Matt, Kwazy, anyone got any comments on the feasibility of this? Link to comment Share on other sites More sharing options...
rune Posted April 25, 2001 Share Posted April 25, 2001 was commented on earlier by them. No for CM2, the amount of time to recode is prohibitive. I think they said MAYBE for the engine re-write. Rune Link to comment Share on other sites More sharing options...
jgdpzr Posted April 25, 2001 Share Posted April 25, 2001 Thanks Rune, I should have searched but I haven't had much patience for the slowness of it at the moment. Makes sense that this would require a lot of coding that would dramatically slow CM2 development. But when (or if) it comes, it will really add a new dimension. Link to comment Share on other sites More sharing options...
CBase Posted April 25, 2001 Share Posted April 25, 2001 As far as I and my friends/coworkers are concerned, cooperative mode is the most desired feature for CM's sequels. Imagine the level of "Command and Control" realism this would bring. Link to comment Share on other sites More sharing options...
Gen-x87 Posted April 25, 2001 Share Posted April 25, 2001 I have always wondered why playing an opponent you can not play a Axis on Axis or Allie on Allie. I understand they are trying to make it historical but when playing an opponent it all comes down to tactics and it would be interesting to play an opponent who is also a German. Gen Link to comment Share on other sites More sharing options...
Mr. Johnson-- Posted April 25, 2001 Share Posted April 25, 2001 Its a great idea. Sid Meyer's Gettysburg had this option in mutlyplayer games. It was so cool, each side gets a company plus support. There are lots of CM players you get overwelhemed with larger battles. Plus when your teamate does not do excatly what you want him do, really would make CM2 that much more realistic. Link to comment Share on other sites More sharing options...
Gyrene Posted April 26, 2001 Author Share Posted April 26, 2001 I think that a British & US push across Northern Africa would have to be played in co-op mode! Good way to get that Monty vs Patton rivalry. Gyrene Link to comment Share on other sites More sharing options...
BloodyBucket Posted April 26, 2001 Share Posted April 26, 2001 I fine idea. Bump. Link to comment Share on other sites More sharing options...
Pzman Posted April 26, 2001 Share Posted April 26, 2001 Great idea Link to comment Share on other sites More sharing options...
Gyrene Posted April 26, 2001 Author Share Posted April 26, 2001 bump-de-bump Link to comment Share on other sites More sharing options...
SapperLight69 Posted April 26, 2001 Share Posted April 26, 2001 yes we def. want CoOp! Link to comment Share on other sites More sharing options...
lcm1947 Posted April 26, 2001 Share Posted April 26, 2001 Yeah, cool idea. Where do you guys come up with all these good ideas? Boy, that would make for an interesting game. Link to comment Share on other sites More sharing options...
The Commissar Posted April 26, 2001 Share Posted April 26, 2001 Didnt someone already say that BTS clearly stated that this couldnt be done? You guys still hoping, eh? Anyone care to come up ideas how this could easily be done. Maybe if you make it good enough to convinve BTS they'll even give it a second thought. Link to comment Share on other sites More sharing options...
oddball Posted April 27, 2001 Share Posted April 27, 2001 Originally posted by Gyrene: [QB]A cooperative mode would be great, Guys, It already IS possible to play CM in a cooperative mode, using a combination of the "Alt-S" command prior to hitting the "Go" button and "cc"-ing turns to all players involved. If players "A" and "B" are both playing against player "C"... "A" selects the setup phase, and sends it to "B". "B" then places his half of the units during the deployment phase, and DOES NOT hit the "Go" button; rather, he selects "Alt-S" and sends the still incomplete setup phase file to his partner, "B". "B" then inputs his deployment orders and hits "Go", sending the file to their opponent, "A". After "A" has done his stuff, he sends the file to BOTH his opponents and the process continues throughout. As long as the first guy on the cooperative team always uses the "Alt-S" option, everyone gets to input their orders, AND watch the resultant movie. This works, I've done it. Please..don't thank me. Regards, Odd <CAFR> Link to comment Share on other sites More sharing options...
Stixx Posted April 27, 2001 Share Posted April 27, 2001 You definetley got your name right there "Oddball" Link to comment Share on other sites More sharing options...
CaSCa Posted April 27, 2001 Share Posted April 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by jgdpzr: But when (or if) it comes, it will really add a new dimension.<HR></BLOCKQUOTE> Not only to the game, but to all of the arrays as well. This has been discussed ad nauseum. It is a great idea, but not an idea that is feasable at the moment. We must wait until CM II:The Next Generation. Link to comment Share on other sites More sharing options...
WineCape Posted April 27, 2001 Share Posted April 27, 2001 POST IT! at http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic&f=1&t=018670 . Why not, seems a possible idea for the future? Kind regards Charl Theron Link to comment Share on other sites More sharing options...
JMcGuire Posted April 27, 2001 Share Posted April 27, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by CaSCa: Not only to the game, but to all of the arrays as well.<HR></BLOCKQUOTE> Arrays? Heh heh. Yeah, I remember arrays. Boy was THAT a long time ago. Link to comment Share on other sites More sharing options...
oddball Posted April 28, 2001 Share Posted April 28, 2001 Originally posted by Stixx: [QB]You definetley got your name right there Stixx, I'm dead serious, dude. I've PLAYED it this way previously with two other guys in here; Bullethead and Rookie. If you guys don't want to take advantage of it, I really couldn't care less. However, the fact remains that COOPERATIVE MODE -IS- workable with the current CM engine when the instructions I posted previously are followed. You guys that want to play in this fashion are missing the boat entirely if you think my post was in jest. Regards, Oddball <CAF> Link to comment Share on other sites More sharing options...
Radar Posted April 28, 2001 Share Posted April 28, 2001 Cool Oddball, I was just wondering if it would work and you confirmed it(I was boobering with when to send it too). Outstanding! Link to comment Share on other sites More sharing options...
yarrick Posted April 28, 2001 Share Posted April 28, 2001 Yes a CO-OP mode would be extremely cool! They pulled it off in Sid Meiers Gettysburg and boy was it fun playing 2 on 2! :cool: It's really the only thing missing in this game from making me abandon Real Life altogether! Link to comment Share on other sites More sharing options...
Recommended Posts